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Difference between revisions of "Nova"
From Liandri Archives
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*[[Unreal Tournament 3]] | *[[Unreal Tournament 3]] | ||
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+ | '''Bio:''' Quantum reaction times, an alloyed grid support frame, and S-PLG targeting software make the Nova model a fearsome opponent. | ||
+ | |||
+ | '''Nova:''' One of the two new characters introduced in the Xbox 360 version of UT3, Nova brings a middle-ground to the Liandri bot chassis options, looking more substantial than the almost skeletal Cathode look, but more toned and combat-ready than the overweight look of the Aspect design. His new head design brings a more fierce, and somewhat skull-like look and a narrow, pointed, almost Xan-like visor. | ||
[[Category:Unreal Tournament 3 Characters]] | [[Category:Unreal Tournament 3 Characters]] |
Revision as of 12:53, 3 August 2008
Nova | |
Real Name | Unknown |
Race | Cybernetic |
Born: | Unknown |
Place of Birth: | Unknown |
Corporate Affiliation: | Liandri |
Team: | Corrupt |
Weapon Preference: | Unknown |
Appearances: |
Bio: Quantum reaction times, an alloyed grid support frame, and S-PLG targeting software make the Nova model a fearsome opponent.
Nova: One of the two new characters introduced in the Xbox 360 version of UT3, Nova brings a middle-ground to the Liandri bot chassis options, looking more substantial than the almost skeletal Cathode look, but more toned and combat-ready than the overweight look of the Aspect design. His new head design brings a more fierce, and somewhat skull-like look and a narrow, pointed, almost Xan-like visor.