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Difference between revisions of "ONS-IslandHop"

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(Added screenshot, Pickups & Vehicles, Node Layouts)
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| title      = Island Hop
 
| title      = Island Hop
 
| description = This volcanic archipelago served once as a gateway in the human wars of the 21st century. Transformed for tournament use, a series of bridges now connects the islands. These bridges, though excellent use for ground based vehicles, do not provide a direct path to battle. Manta's will be the primary choice for transportation.
 
| description = This volcanic archipelago served once as a gateway in the human wars of the 21st century. Transformed for tournament use, a series of bridges now connects the islands. These bridges, though excellent use for ground based vehicles, do not provide a direct path to battle. Manta's will be the primary choice for transportation.
| mapimage    =  
+
| mapimage    = ONS-IslandHop.gif
 
| imagedesc  =  
 
| imagedesc  =  
| author      = Ben Beckwith
+
| author      = [[Ben Beckwith]]
 
| players    = 8-16
 
| players    = 8-16
 
| music      = None
 
| music      = None
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}}
 
}}
  
== Item List ==
+
==Map Description==
 +
{{sectstub}}
  
=== Weapons ===
+
==Pickups & Vehicles==
  
=== Power-ups ===
+
===Pickups===
 +
[[Image:Islandhop Keyguide.jpg|thumb|right|450 px|Item and Vehicle map]]
 +
{| class="wikitable" style="font-size: 88%; margin: 0;"
 +
|-
 +
!width="100"|Pickup
 +
!width="400"|Location
 +
|-
 +
| [[Target Painter]] || On small remote islands off the coast of nodes 2 & 4.
 +
|-
 +
| [[Redeemer]] || Inside the volcano in the middle of the map.
 +
|-
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| [[Armor#Unreal Tournament 2003 and 2004|Shield Pack]] || There's 1 right next to each powercore.
 +
|-
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| [[Armor#Unreal Tournament 2003 and 2004|Super Shield]] || On the other side of the powercore's islands.
 +
|-
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| [[Health#Unreal Tournament 2003 and 2004|Keg o' Health]] || 1 in each base (inside the bunker), 1 near powernodes 1 & 3
 +
|-
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| [[Double Damage]] || On top of a large rock on the islands of nodes 2 & 4
 +
|-
 +
|}
  
== Strategy ==
+
===Vehicles===
 +
{| class="wikitable" style="font-size: 88%; margin: 0;"
 +
|-
 +
!width="100"|Vehicle
 +
!width="400"|Location
 +
|-
 +
| [[Manta]] || There are 2 Manta's at the bases, and 1 at all the noes.
 +
|-
 +
| [[Scorpion]] || There's 1 Scorpion at every node and base.
 +
|-
 +
| [[Hellbender]] || The Hellbender spawns at nodes 2 & 4
 +
|-
 +
| [[Goliath]] || There's 1 Goliath at each base.
 +
|-
 +
| [[Paladin]] || The Paladin spawns at nodes 1 & 3
 +
|-
 +
| [[SPMA]] || The SPMA spawns at the bases.
 +
|-
 +
| [[Turrets#Unreal Tournament 2004|Energy Turret]] || There are 3 turrets at the bases, 2 at nodes 2&4, and 1 at nodes 1&3
 +
|}
 +
 
 +
{{clear}}
 +
 
 +
== Node Layouts ==
 +
<gallery>
 +
Image:IslandHop_default.jpg|Default Node Layout
 +
Image:IslandHop_Secondary.jpg|Secondary Node Layout
 +
</gallery>
 +
 
 +
==Strategies==
 +
{{sectstub}}

Revision as of 06:26, 25 April 2011

This volcanic archipelago served once as a gateway in the human wars of the 21st century. Transformed for tournament use, a series of bridges now connects the islands. These bridges, though excellent use for ground based vehicles, do not provide a direct path to battle. Manta's will be the primary choice for transportation.
UT2004 map description
Screenshot of Island Hop
Full title Island Hop
Author(s) Ben Beckwith
Players 8-16
Music None
Game UT2004
Gametype Onslaught

Map Description

Pickups & Vehicles

Pickups

Item and Vehicle map
Pickup Location
Target Painter On small remote islands off the coast of nodes 2 & 4.
Redeemer Inside the volcano in the middle of the map.
Shield Pack There's 1 right next to each powercore.
Super Shield On the other side of the powercore's islands.
Keg o' Health 1 in each base (inside the bunker), 1 near powernodes 1 & 3
Double Damage On top of a large rock on the islands of nodes 2 & 4

Vehicles

Vehicle Location
Manta There are 2 Manta's at the bases, and 1 at all the noes.
Scorpion There's 1 Scorpion at every node and base.
Hellbender The Hellbender spawns at nodes 2 & 4
Goliath There's 1 Goliath at each base.
Paladin The Paladin spawns at nodes 1 & 3
SPMA The SPMA spawns at the bases.
Energy Turret There are 3 turrets at the bases, 2 at nodes 2&4, and 1 at nodes 1&3

Node Layouts

Strategies