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Difference between revisions of "Slith"

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The '''Slith''' are aliens that appear in [[Unreal]] and [[Unreal - Return to Na Pali|Return to Na Pali]], and in the [[Invasion]] gametype of [[Unreal Tournament 2004]].
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The '''Slith''' are amphibious aliens that appear in [[Unreal]] and [[Unreal - Return to Na Pali|Return to Na Pali]], and in the [[Invasion]] gametype of [[Unreal Tournament 2004]]. They are green, serpent-like creatures that can slither around on land and swim very fast under water. They can spit acidic saliva or use their claws to attack their enemies.
  
Slith are the [[Skaarj]]'s amphibian cousins, and they fight alongside them on [[Na Pali]], most commonly throughout the [[Chizra - Nali Water God|temple of Chizra]]. In this latter place, the Slith are supposed to be serpents summoned by Chizra to punish the Nali, but in reality they are invaders like the Skaarj. These serpents are also seen swimming around the toxic pools of [Terraniux]].
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Slith are the [[Skaarj]]'s amphibian cousins, and they fight alongside them on [[Na Pali]], most commonly throughout the [[Chizra - Nali Water God|temple of Chizra]]. In here, the Slith are supposed to be serpents summoned by Chizra to punish the Nali, but in reality they are invaders like the Skaarj. These serpents are also seen swimming around the toxic pools of [[Terraniux Underground|Terraniux]].
They are green, serpent-like creatures that can slither around on land and swim very fast under water. They can spit acidic saliva or use their claws to attack their enemies.
 
  
=== In Depths ===
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===In Depth===
 
Health: 210
 
Health: 210
Slith attack both on land and in water environments, using the simple method of rushing toward you while spitting powerful slime orbs and then finishing with your claws. In land, their speed is mediocre, but in water, they are capable of finishing you in seconds if you are in their environments. They are very aggressive and engage combats with everyone. They also like to kill nearby Nali before you, so be careful.
 
Slith should be killed on land when you have the possibility. [[Stinger]] and [[ASMD]] are the best weapons.
 
Slith are immune to slime pool and the GES from the [[Bio Rifle]]. Since the Skaarj are immune to the Bio Rifle's "Bio Mist Cloud" in UC2 it seems the genetic makeup somehow makes the genus less susceptible to the GES's negative effects.
 
  
=== Trivia ===
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Slith attack both on land and under water by simply rushing toward their enemy while spitting powerful slime orbs and then finishing it with their claws. On land, their speed is mediocre, but in water, they are capable of finishing humans in seconds. They are very aggressive and engage combats with everyone. They also like to kill nearby Nali before the player has a chance to engage them. Slith are best killed on land if possible. The [[Stinger]] and [[Shock Rifle|ASMD]] are the most effective weapons.
During the development of [[Unreal]], there were supposed to be two other class of Slith: Fire Slith and Nitrogen Slith. These two classes had an armored-like skin, respectively red and blue. They are stronger than the normal Slith and they are immune to lava (Fire Slith) and frozen (Nitrogen Slith) damage type.
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The Fire Slith were capable of spitting a projectile of its own, while the Nitrogen one used the normal slime.
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Slith are immune to slime pools and the GES from the [[Bio Rifle]]. Since the Skaarj are immune to the Bio Rifle's "Bio Mist Cloud" in UC2 it seems the genetic makeup somehow makes the genus less susceptible to the GES's negative effects.
These creatures were deleted then.
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===Trivia===
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During [[Unreal]]'s development, there were two other class of Slith: Fire Slith and Nitrogen Slith, which were cut from the final game. These two classes had an armored-like skin, respectively red and blue, and were both stronger than the regular Slith. The Fire Slith was immune to lava and spat a different projectile, and the Nitrogen Slith was immune to the frozen damage type.

Revision as of 01:25, 9 August 2007

The Slith are amphibious aliens that appear in Unreal and Return to Na Pali, and in the Invasion gametype of Unreal Tournament 2004. They are green, serpent-like creatures that can slither around on land and swim very fast under water. They can spit acidic saliva or use their claws to attack their enemies.

Slith are the Skaarj's amphibian cousins, and they fight alongside them on Na Pali, most commonly throughout the temple of Chizra. In here, the Slith are supposed to be serpents summoned by Chizra to punish the Nali, but in reality they are invaders like the Skaarj. These serpents are also seen swimming around the toxic pools of Terraniux.

In Depth

Health: 210

Slith attack both on land and under water by simply rushing toward their enemy while spitting powerful slime orbs and then finishing it with their claws. On land, their speed is mediocre, but in water, they are capable of finishing humans in seconds. They are very aggressive and engage combats with everyone. They also like to kill nearby Nali before the player has a chance to engage them. Slith are best killed on land if possible. The Stinger and ASMD are the most effective weapons.

Slith are immune to slime pools and the GES from the Bio Rifle. Since the Skaarj are immune to the Bio Rifle's "Bio Mist Cloud" in UC2 it seems the genetic makeup somehow makes the genus less susceptible to the GES's negative effects.

Trivia

During Unreal's development, there were two other class of Slith: Fire Slith and Nitrogen Slith, which were cut from the final game. These two classes had an armored-like skin, respectively red and blue, and were both stronger than the regular Slith. The Fire Slith was immune to lava and spat a different projectile, and the Nitrogen Slith was immune to the frozen damage type.