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Difference between revisions of "Slith"
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− | The '''Slith''' are aliens that appear in [[Unreal]] and [[Unreal - Return to Na Pali|Return to Na Pali]], and in | + | The '''Slith''' are aliens that appear in [[Unreal]] and [[Unreal - Return to Na Pali|Return to Na Pali]], and in the [[Invasion]] gametype of [[Unreal Tournament 2004]]. |
− | Slith are the [[Skaarj]]'s amphibian cousins, and they fight alongside them on [[Na Pali]], most commonly throughout the [[Chizra - Nali Water God|temple of Chizra]]. They are green, serpent-like creatures that can slither around on land and swim very fast under water. They can spit acidic saliva or use their claws to attack their enemies. | + | Slith are the [[Skaarj]]'s amphibian cousins, and they fight alongside them on [[Na Pali]], most commonly throughout the [[Chizra - Nali Water God|temple of Chizra]]. In this latter place, the Slith are supposed to be serpents summoned by Chizra to punish the Nali, but in reality they are invaders like the Skaarj. These serpents are also seen swimming around the toxic pools of [Terraniux]]. |
+ | They are green, serpent-like creatures that can slither around on land and swim very fast under water. They can spit acidic saliva or use their claws to attack their enemies. | ||
− | Slith are immune to the GES from the [[Bio Rifle]]. Since the Skaarj are immune to the Bio Rifle's "Bio Mist Cloud" in UC2 it seems the genetic makeup somehow makes the genus less susceptible to the GES's negative effects. | + | === In Depths === |
+ | Health: 210 | ||
+ | Slith attack both on land and in water environments, using the simple method of rushing toward you while spitting powerful slime orbs and then finishing with your claws. In land, their speed is mediocre, but in water, they are capable of finishing you in seconds if you are in their environments. They are very aggressive and engage combats with everyone. They also like to kill nearby Nali before you, so be careful. | ||
+ | Slith should be killed on land when you have the possibility. [[Stinger]] and [[ASMD]] are the best weapons. | ||
+ | Slith are immune to slime pool and the GES from the [[Bio Rifle]]. Since the Skaarj are immune to the Bio Rifle's "Bio Mist Cloud" in UC2 it seems the genetic makeup somehow makes the genus less susceptible to the GES's negative effects. | ||
+ | |||
+ | === Trivia === | ||
+ | During the development of [[Unreal]], there were supposed to be two other class of Slith: Fire Slith and Nitrogen Slith. These two classes had an armored-like skin, respectively red and blue. They are stronger than the normal Slith and they are immune to lava (Fire Slith) and frozen (Nitrogen Slith) damage type. | ||
+ | The Fire Slith were capable of spitting a projectile of its own, while the Nitrogen one used the normal slime. | ||
+ | These creatures were deleted then. |
Revision as of 00:57, 9 August 2007
The Slith are aliens that appear in Unreal and Return to Na Pali, and in the Invasion gametype of Unreal Tournament 2004.
Slith are the Skaarj's amphibian cousins, and they fight alongside them on Na Pali, most commonly throughout the temple of Chizra. In this latter place, the Slith are supposed to be serpents summoned by Chizra to punish the Nali, but in reality they are invaders like the Skaarj. These serpents are also seen swimming around the toxic pools of [Terraniux]]. They are green, serpent-like creatures that can slither around on land and swim very fast under water. They can spit acidic saliva or use their claws to attack their enemies.
In Depths
Health: 210 Slith attack both on land and in water environments, using the simple method of rushing toward you while spitting powerful slime orbs and then finishing with your claws. In land, their speed is mediocre, but in water, they are capable of finishing you in seconds if you are in their environments. They are very aggressive and engage combats with everyone. They also like to kill nearby Nali before you, so be careful. Slith should be killed on land when you have the possibility. Stinger and ASMD are the best weapons. Slith are immune to slime pool and the GES from the Bio Rifle. Since the Skaarj are immune to the Bio Rifle's "Bio Mist Cloud" in UC2 it seems the genetic makeup somehow makes the genus less susceptible to the GES's negative effects.
Trivia
During the development of Unreal, there were supposed to be two other class of Slith: Fire Slith and Nitrogen Slith. These two classes had an armored-like skin, respectively red and blue. They are stronger than the normal Slith and they are immune to lava (Fire Slith) and frozen (Nitrogen Slith) damage type. The Fire Slith were capable of spitting a projectile of its own, while the Nitrogen one used the normal slime. These creatures were deleted then.