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Difference between revisions of "Talk:Goliath"
From Liandri Archives
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:I don't think Goliath needs a disambiguation page. "Goliath" as a standalone word is almost exclusively used for the tank. I recommend a disambiguation notice at the top of that page, e.g. "see [[DM-Goliath]] for the UT2004 map and [[Goliath (team)]] for the Juggernauts team". -[[User:Wormbo|Wormbo]] 15:30, 24 May 2008 (EDT) | :I don't think Goliath needs a disambiguation page. "Goliath" as a standalone word is almost exclusively used for the tank. I recommend a disambiguation notice at the top of that page, e.g. "see [[DM-Goliath]] for the UT2004 map and [[Goliath (team)]] for the Juggernauts team". -[[User:Wormbo|Wormbo]] 15:30, 24 May 2008 (EDT) | ||
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+ | :Instead of the [[Template:For]] we could import and use [[unreal:Template:Otheruses]] as it allows greater flexibility. -[[User:Wormbo|Wormbo]] 15:42, 24 May 2008 (EDT) |
Revision as of 13:42, 24 May 2008
Disambiguation?
As we have at least 3 pages with the name of Goliath, maybe it should be a disambiguation page? Goliath, DM-Goliath and Goliath (team). That might also count for Raptor - Raptor, Raptor (XMP vehicle) and Raptor (character), whatever that should be. --GreatEmerald 15:13, 24 May 2008 (EDT)
- I don't think Goliath needs a disambiguation page. "Goliath" as a standalone word is almost exclusively used for the tank. I recommend a disambiguation notice at the top of that page, e.g. "see DM-Goliath for the UT2004 map and Goliath (team) for the Juggernauts team". -Wormbo 15:30, 24 May 2008 (EDT)
- Instead of the Template:For we could import and use unreal:Template:Otheruses as it allows greater flexibility. -Wormbo 15:42, 24 May 2008 (EDT)