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Talk:Hellbender

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Revision as of 05:04, 3 December 2008 by Wormbo (talk | contribs) (Dark Pulse is right ;-))
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This needs a real description from UT2004. The first paragraph in the UT2004 section could probably be adapted and put as a summary for the page at the top.— Haarg 20:46, 24 February 2008 (EST)

Hellbender/Hell Bender

While GreatEmerald did point out those strings, UT3 doesn't ever use position indicators like that in the game itself. Also, despite those names, I believe the game still uses the one-word "Hellbender" when you get in. Furthermore, nearly every other source - the class names, the manual, etc. - all continue to use the one-word "Hellbender." On those strengths, I've rolled back the change. --Dark Pulse 23:10, 1 December 2008 (EST)

Symbol keep vote.svg.png Keep The class names have no other choice, they can't use spaces. Not sure about the manual, but the code says Hell Bender, and that's also more logical and correct than some kind of "hellbender". --GreatEmerald 12:52, 2 December 2008 (EST)
Some parts of the code does use CamelCase ("HellBender") to indicate separate words. However, the important part here is how it looks in the game. Display strings for entering the vehicle or the rear turret are "Hellbender" and "Hellbender Gunner" respectively, so the single-word version is the correct one. —Wormbo 06:04, 3 December 2008 (EST)