NewsUnrealEdForumsFilesModsFragBU

Skin

BeyondUnreal


Personal tools

Talk:Minigun

From Liandri Archives

Revision as of 10:18, 7 November 2008 by Wormbo (talk | contribs) (UT3 Stinger vehicle damage?: 60%)
Jump to: navigation, search

Something like combining the sections for two games requires a bit of discussion, IMO. In this case, the two miniguns in UT2003 and UT2004 are extremely different, with the UT2003 having Lockdown, but much lower damage rates. --Sir Brizz 10:12, 3 August 2007 (EDT)

UT3 Stinger vehicle damage?

Is it just me or does the Stinger Minigun really have an increased damage on vehicles? Or does it just cause enough damage to quickly destroy slower vehicles? --GreatEmerald 16:07, 5 November 2008 (EST)

I don't think it's really increased, so much as the wider size of most vehicle simply makes more bullets hit.

That said, Stinger is my weapon of choice for taking down lots of vehicles. Given enough distance on Suspense, I've smoked Goliaths with it single-handedly, just using the Altfire. --Dark Pulse 20:10, 6 November 2008 (EST)
Yeap, that's what I mean. 38 damage is quite nice, a Goliath should go down in 22 shots from alt fire, which takes... around 6 seconds. Seems to be the right info, you can still blow up the Stinger if you're in the tank :) --GreatEmerald 08:09, 7 November 2008 (EST)
Stinger only does 60% damage against vehicles and powernodes. It just has enough damage output to still be effective anyway. —Wormbo 11:18, 7 November 2008 (EST)