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Difference between revisions of "Talk:Rocket Launcher"

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==Eightball?==
 
==Eightball?==
 
I never quite understood why the RL was called Eightball (Launcher) in Unreal. According to the current article it's because its ammo is called that, but that's like saying the Sniper Rifle is called that because it uses Sniper Rifle bullets. :) [[User:Retodon8|Retodon8]] 21:33, 14 October 2007 (EDT)
 
I never quite understood why the RL was called Eightball (Launcher) in Unreal. According to the current article it's because its ammo is called that, but that's like saying the Sniper Rifle is called that because it uses Sniper Rifle bullets. :) [[User:Retodon8|Retodon8]] 21:33, 14 October 2007 (EDT)
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:Originally, the Eightball Gun was to fire eight rockets. Due to a number of issues (Animation, Overkill-ness, Ammo scarcity as a result) they lowered it to a more "modest" six. The name, however, stuck, and based on the UT3 description, is apparently here to stay. :) --[[User:Dark Pulse|Dark Pulse]] 14:21, 16 October 2007 (EDT)

Revision as of 12:21, 16 October 2007

This article needs to be re-written to comply with the format of other weapons pages, such as Shock Rifle or Bio-Rifle --W0rf 20:07, 25 July 2007 (EDT)

The page is good, but it would be more appropriate in some kind of Weapon Strategies section. --Sir Brizz 00:25, 26 July 2007 (EDT)

Having now seen the other weapons pages (I should have looked before I wrote this page...) I think I include the right information but it's not formatted correctly. I'll do it later today, hopefully. --IceCreamYou 11:30, 26 July 2007 (EDT)

Eh. I tried. I only played UT and UT2004 so I can't provide specific detail. --IceCreamYou 22:56, 26 July 2007 (EDT)

I altered UT section since the description was wrong. Added "ammo" and "damage" sections to it as well (not sure if it was necessary). --Glider of chaos 06:14, 27 July 2007 (EDT)

I like the Ammo/Damage sections idea. I added the category to all the sections, but I don't know the numbers to fill it in. I also took out the description of the lock-on from the UT section because it's described at the top of the page since all versions of the RL have that capability. --IceCreamYou 12:11, 27 July 2007 (EDT)

This page still needs tons of work. There is much inaccurate information between games. --Sir Brizz 09:53, 28 July 2007 (EDT)

Alright, I'm going to call BS on the Eightball in RTNP looking different than it did in Unreal. There was an additional Marin Rocket Launcher, but those are two different guns. --Sir Brizz 15:21, 28 July 2007 (EDT)

I think you're right. It would help a lot if someone got some pictures up. I don't have time... --IceCreamYou 16:15, 28 July 2007 (EDT)

Sir Brizz, was there a reason that you removed the section at the top of the RL article about the lock-on feature? All of the RLs have that capability, so it should definitely be on the page, and since all versions have it, the top of the page is the most obvious location. --IceCreamYou 18:57, 29 July 2007 (EDT)

Yeah. It just wasn't written very clearly and I was going to rewrite it but I forgot. --Sir Brizz 00:11, 30 July 2007 (EDT)

I don't think there's any differences between the UT2003 and UT2004 rocketlauncher. Same rate of fire, same rocket speed, same rocket damage, same hitradius. Boksha 09:40, 30 July 2007 (EDT)

should we add something about flag launching with rocket launcher? --Pwyzpk 05:37, 11 August 2007 (EDT)

Also rocket launcher good for flagrun and covering flag carrier (for tactical section) Ne skaju 01:50, 25 August 2007 (EDT)

The tactical section doesn't belong in this article, we just haven't found a better pale for it yet. --Sir Brizz 02:08, 25 August 2007 (EDT)

Eightball?

I never quite understood why the RL was called Eightball (Launcher) in Unreal. According to the current article it's because its ammo is called that, but that's like saying the Sniper Rifle is called that because it uses Sniper Rifle bullets. :) Retodon8 21:33, 14 October 2007 (EDT)

Originally, the Eightball Gun was to fire eight rockets. Due to a number of issues (Animation, Overkill-ness, Ammo scarcity as a result) they lowered it to a more "modest" six. The name, however, stuck, and based on the UT3 description, is apparently here to stay. :) --Dark Pulse 14:21, 16 October 2007 (EDT)