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Difference between revisions of "Talk:Turrets"

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:I've added the UT turrets. --[[User:Wormbo|Wormbo]] 14:17, 25 March 2008 (EDT)
 
:I've added the UT turrets. --[[User:Wormbo|Wormbo]] 14:17, 25 March 2008 (EDT)
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==New Look==
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Okay, I meant to put the changed bit on UT2004 turrets on this talk page, followed by the questions if it was an improvement, and if the rest should be changed accordingly. As you can see, I forgot to copy the changes, and accidentally saved the page itself instead. Anyhoo, my questions still stand: Should we keep the new look and use it on the rest of the page? (for which I would require help btw, for UT3 makes my rig crash). --[[User:Kaithofis|Kaithofis]] 12:25, 28 May 2008 (EDT)

Revision as of 10:25, 28 May 2008

Shouldn't Automatic Turrets/Cannons be here as well? Like the Minigun Turret of UT and the Shock Cannon of UT. There are more though (can be at least 20 I think). In the Assault Bonus Pack you can see a grenade turret and I've used a Skaarj Projectile turret for one of my maps. Also, ChaosUT mod (officially in the 2nd CD of UT:GOTY) has a deployable cannon that shoots shock balls and when it's out of balls, it shoots rockets. --GreatEmerald 05:07, 25 March 2008 (EDT)

I've added the UT turrets. --Wormbo 14:17, 25 March 2008 (EDT)


New Look

Okay, I meant to put the changed bit on UT2004 turrets on this talk page, followed by the questions if it was an improvement, and if the rest should be changed accordingly. As you can see, I forgot to copy the changes, and accidentally saved the page itself instead. Anyhoo, my questions still stand: Should we keep the new look and use it on the rest of the page? (for which I would require help btw, for UT3 makes my rig crash). --Kaithofis 12:25, 28 May 2008 (EDT)