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Difference between revisions of "Unreal Tournament"
From Liandri Archives
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===Maps=== | ===Maps=== | ||
*[[CTF-Codex]] | *[[CTF-Codex]] | ||
− | + | ==Bonus Content== | |
+ | ==User Created Content== | ||
+ | ==Additional Information== | ||
+ | ==Previews and Reviews== | ||
+ | ==References== | ||
==See Also== | ==See Also== | ||
*[[Unreal Tournament 2003]] | *[[Unreal Tournament 2003]] | ||
*[[Unreal Tournament 2004]] | *[[Unreal Tournament 2004]] | ||
*[[Unreal Tournament 3]] | *[[Unreal Tournament 3]] |
Revision as of 10:51, 11 July 2007
Unreal Tournament is the first game in the Unreal Tournament series and the second game in the Unreal series. Development began sometime in 1998 after the poor reception to Unreal's multiplayer component as a multiplayer expansion pack for Unreal. Later, it was decided that the game had enough changes to make it into a standalone game. The game was released to stores November 26, 1999.
Contents
Intro
In the year 2291, in an attempt to control violence between deep-space miners, the New Earth Government legalized no-holds-barred fighting. Liandri Mining Corporation working with the NEG established a series of leagues and bloody public exhibitions. The fights popularity grew with every tourney. Soon Liandri found out that the public matches were their most profitable enterprise. The professional league was formed. A cabal of the most violent and skilled warriors in known space, selected to fight in a grand tournament. Now it is 2341, fifty years have passed since the founding of Deathmatch. Profits from the tournament number in the hundreds of billions. You have been selected to fight in the Professional League by the Liandri Rules Board. Your strength and brutality are legendary. The time has come to prove you are the best. To crush your enemies. To win the tournament
History
Demo
Reception
Release Details
Game Content
Music
Weapons
- Translocator
- Impact Hammer
- Enforcers
- Bio Rifle
- Shock Rifle
- Minigun
- Ripper
- Rocket Launcher
- Flak Cannon
- Sniper Rifle
- Redeemer