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Difference between revisions of "VCTF-Suspense"

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(PickUps)
(added infobox, weapons and more strategy info)
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Suspense is the only bridge across the Alluvion strong enough to support the weight of heavy combat vehicles.  Without the bridge, it would take Axon forces several days to respond to any battles across of the river. As such, it is always under guard by an Axon mechanized division, with military checkpoints at each end.
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{{Infobox Map
 
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| title      = Suspense
[[Image:Placeholder.png|thumb|right|250px|VCTF-Suspense]]
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| description = Suspense is the only bridge across the Alluvion strong enough to support the weight of heavy combat vehicles.  Without the bridge, it would take [[Axon]] forces several days to respond to any battles across of the river. As such, it is always under guard by an Axon mechanized division, with military checkpoints at each end.
<div style="float: left;">
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| mapimage    =  
__TOC__
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| author      =  
</div>
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| players    = 8-12
{| class="wikitable" style="font-size: 88%; margin: 0 auto;"
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| music      = RomUT04
|-
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| game        = Unreal Tournament 3
! Full title
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| gametype    = Vehicle Capture the flag
| Suspense
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}}
|-
 
! Authors
 
| Unknown
 
|-
 
! Players
 
| 8-12
 
|-
 
! Games
 
| [[Unreal Tournament 3]]
 
|-
 
! Gametype
 
| [[Vehicle Capture the Flag]]
 
|}
 
 
 
{{clear}}
 
 
 
== Objectives ==
 
* The towers of the bridge are ideal sniping positions.
 
* There is a Redeemer on the lower path, under the bridge.
 
  
 
== Item list ==
 
== Item list ==
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=== Weapons ===
 
=== Weapons ===
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* 6 weapon lockers, each with [[Link Gun]], [[Stinger Minigun]] and [[Flak Cannon]] - 1 in each tank spawn area, 2 in each flag spawn area
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* 2x [[Shock Rifle]] - 1 in each tower base, on the left side
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* 2x [[Stinger Minigun]] - 1 in each base above the jump pad in the flag rooms
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* 4x [[Rocket Launcher]] - 1 above each flag base, 1 in each tower base, on the right side
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* 4x [[Sniper Rifle]] - 1 near each team's [[SPMA]], 1 in the middle of the road between each team's flag building and [[Goliath]] spawn
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* 2x [[AVRiL]] - 1 on each tower's middle level
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* 1x [[Redeemer]] - below the bridge
  
=== PickUps ===
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=== Pick-Ups ===
 
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* 2x Thigh Pads - 1 at each end of the center road near the blocked tunnels
* 2x Thigh Pads - 1 on each base (near the blocked tunnels)
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* 2x Big Keg O'Health - 1 near each team's [[SPMA]]
* 2x Big Keg O'Health - 1 on each base (near SPMA)
 
 
* 1x Berserk - in the middle of the bridge
 
* 1x Berserk - in the middle of the bridge
* 2x UDamage - 1 on each team's side of the bridge, on the topmost level of the towers
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* 2x Damage Amp - 1 on each team's side of the bridge, on the topmost level of the towers
 
* 2x Armor Vest - 1 on each team's side, on the lower level of the towers, on the right side.
 
* 2x Armor Vest - 1 on each team's side, on the lower level of the towers, on the right side.
 
* 2x Jump Boots - 1 on each team's side, on the lower level of the towers, on the left side.
 
* 2x Jump Boots - 1 on each team's side, on the lower level of the towers, on the left side.
  
[[Category:Vehicle Capture the Flag maps|Suspense]]
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== Strategy ==
[[Category:Unreal Tournament 3 maps]]
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* The towers of the bridge are ideal sniping positions. Snipers are also often seen near the SPMA spawn.
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* The Goliath cannot reach all the way down the main road. The Goliath is often seen camping at the SPMA spawn to prevent enemies from crossing the bridge or right outside the player spawn area near the flag to cover all possible exits of the flag room.
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* This map offers a multitude of escape routes for a flag carrier. Some of them rely on [[Jump Boots]] to access otherwise unreachable walkways, like from the flag to the 1st floor walkway and from there to a the narrow walkway on the side of the building.

Revision as of 12:25, 2 January 2008

Suspense is the only bridge across the Alluvion strong enough to support the weight of heavy combat vehicles. Without the bridge, it would take Axon forces several days to respond to any battles across of the river. As such, it is always under guard by an Axon mechanized division, with military checkpoints at each end.
Unreal Tournament 3 map description
Screenshot of Suspense
Full title Suspense
Players 8-12
Music RomUT04
Game Unreal Tournament 3
Gametype Vehicle Capture the flag

Item list

Item locations

Weapons

Pick-Ups

  • 2x Thigh Pads - 1 at each end of the center road near the blocked tunnels
  • 2x Big Keg O'Health - 1 near each team's SPMA
  • 1x Berserk - in the middle of the bridge
  • 2x Damage Amp - 1 on each team's side of the bridge, on the topmost level of the towers
  • 2x Armor Vest - 1 on each team's side, on the lower level of the towers, on the right side.
  • 2x Jump Boots - 1 on each team's side, on the lower level of the towers, on the left side.

Strategy

  • The towers of the bridge are ideal sniping positions. Snipers are also often seen near the SPMA spawn.
  • The Goliath cannot reach all the way down the main road. The Goliath is often seen camping at the SPMA spawn to prevent enemies from crossing the bridge or right outside the player spawn area near the flag to cover all possible exits of the flag room.
  • This map offers a multitude of escape routes for a flag carrier. Some of them rely on Jump Boots to access otherwise unreachable walkways, like from the flag to the 1st floor walkway and from there to a the narrow walkway on the side of the building.