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WAR-Dusk

From Liandri Archives

Revision as of 11:02, 20 January 2013 by Neon Knight (talk | contribs)
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Izanagi satellites only recently discovered this secretive distribution facility. Analysis of satellite images tells us that the facility is fully automated, and connected to a Liandri mining operation several levels below ground. Raw ore is transported to the surface where it's packaged and moved off for processing.
Unreal Tournament 3 map description
WAR-Dusk
Full title Dusk
Players 6-10
Music Strident_C
Game Unreal Tournament 3
Gametype Warfare

Map Description

Weapons & Pickups

Weapons

Pickups

Tips & tricks

Campaign Info

This facility is running low profile, so there's no heavy security. Izanagi expects us to walk in and pick up another tarydium mine for their stock-holders. If we can capture all the nodes surrounding the mine entrance, we'll open the security doors, giving us access to a Cicada. The cores are vulnerable to aerial attack, so that airship would be a huge advantage.

Mission Objectives

  • Link together Nodes to access the enemy Core.
  • Control Nodes on both sides of the mine entrance to open the security doors and access the Cicada.
  • Use the shaped charge or a Redeemer to destroy barricades that block large vehicles.
  • Use the Orb to instantly take control of a Node.

Voice Chat

(At the beginning of the match)

Reaper: We need access to the mine.
Jester: The two nodes in the center should do the trick.

(After taking control of both support nodes)

Reaper: Nice job, Ronin.
Othello: Damn straight!