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Difference between revisions of "WAR-Islander"
From Liandri Archives
Neon Knight (talk | contribs) (New page: {{stub}} {{Infobox Map | title = Islander | description = Liandri planners wanted an isolated communication station that wouldn't have to filter out background noise and interference...) |
Neon Knight (talk | contribs) |
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| title = Islander | | title = Islander | ||
| description = Liandri planners wanted an isolated communication station that wouldn't have to filter out background noise and interference from civilian signals. The islands of the northern archipelago met their communication needs but the limited space didn't allow for extensive defensive capabilities. | | description = Liandri planners wanted an isolated communication station that wouldn't have to filter out background noise and interference from civilian signals. The islands of the northern archipelago met their communication needs but the limited space didn't allow for extensive defensive capabilities. | ||
− | | mapimage = | + | | mapimage = WAR-Islander.jpg |
− | | imagedesc = | + | | imagedesc = WAR-Islander |
| author = | | author = | ||
| players = | | players = | ||
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}} | }} | ||
− | == | + | == Map Description == |
+ | == Weapons & Pickups == | ||
=== Weapons === | === Weapons === | ||
− | === | + | === Pickups === |
+ | |||
+ | === Vehicles === | ||
== Strategy == | == Strategy == | ||
== Campaign Info == | == Campaign Info == | ||
− | + | {{QuoteSource|Izanagi H.Q. wants a foreward O.P. to monitor Krall activity in the north. They found a military comms facility on the Hyperion archipelago that's perfect. Except for the Liandri bots stationed there. This is a covert insertion so we'll have limited vehicle support. Shouldn't be a problem. Their only defenses are dismounted infantry and a few turrets.|Briefing|UT3}} | |
− | |||
=== Mission Objectives === | === Mission Objectives === | ||
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=== Voice Chat === | === Voice Chat === | ||
+ | |||
+ | == See also == | ||
+ | * [[WAR-Islander_Necris]] |
Revision as of 11:04, 12 May 2011
Liandri planners wanted an isolated communication station that wouldn't have to filter out background noise and interference from civilian signals. The islands of the northern archipelago met their communication needs but the limited space didn't allow for extensive defensive capabilities.
Unreal Tournament 3 map description
Full title | Islander |
---|---|
Game | Unreal Tournament 3 |
Gametype | Warfare |
Map Description
Weapons & Pickups
Weapons
Pickups
Vehicles
Strategy
Campaign Info
Izanagi H.Q. wants a foreward O.P. to monitor Krall activity in the north. They found a military comms facility on the Hyperion archipelago that's perfect. Except for the Liandri bots stationed there. This is a covert insertion so we'll have limited vehicle support. Shouldn't be a problem. Their only defenses are dismounted infantry and a few turrets.
Mission Objectives
- Control the Prime Node to access the enemy Core.
- Maintain control of this Node to shield your Core.
- Use the shaped charge or Redeemer to destroy enemy barricades.
- Watch for enemy turrets. They have a clear view of the central battlefield.
- Control the Support Node to gain access to a Raptor.