Skin
Game Sections
- Unreal
- Unreal: RTNP
- Unreal II
- Unreal Tournament
- UT2003
- UT2004
- Unreal Tournament 3
- Unreal Championship
- Unreal Championship 2
Personal tools
Difference between revisions of "WAR-TankCrossing"
From Liandri Archives
Neon Knight (talk | contribs) |
Neon Knight (talk | contribs) |
||
Line 15: | Line 15: | ||
}} | }} | ||
− | == | + | == Map Description == |
+ | == Weapons & Pickups == | ||
=== Weapons === | === Weapons === | ||
− | + | === Pickups === | |
− | === | ||
== Strategy == | == Strategy == | ||
Line 25: | Line 25: | ||
== Campaign Info == | == Campaign Info == | ||
=== Briefing === | === Briefing === | ||
− | + | {{QuoteSource|We need to blow the Axon core but - surprise - it's protected by blast doors. We can lower the doors if we can steal a heavy tank and drive it onto the pressure pad. Good news is there's a tank factory in the vicinity. Bad news? We need to get it across a drawbridge powered by the node underneath it. So Job One: Get the tank. Job Two: Hold the drawbridge and get the tank across. Job Three: Protect the tank while we take out the core. Job Four? Watch the fireworks.|Briefing|UT3}} | |
=== Mission Objectives === | === Mission Objectives === | ||
Line 34: | Line 34: | ||
=== Voice Chat === | === Voice Chat === | ||
+ | |||
+ | {{prevnext|WAR-MarketDistrict|VCTF-Kargo}} |
Revision as of 22:20, 8 May 2011
This area serves as the demilitarized buffer zone between the Axon and IzanagiCorporations. Because the bridges along this narrow strip of land are the only roads that connect the two territories, the isthmus is considered a key
military objective that must be controlled.
Unreal Tournament 3 map description
Full title | Tank Crossing |
---|---|
Game | Unreal Tournament 3 |
Gametype | Warfare |
Map Description
Weapons & Pickups
Weapons
Pickups
Strategy
Campaign Info
Briefing
We need to blow the Axon core but - surprise - it's protected by blast doors. We can lower the doors if we can steal a heavy tank and drive it onto the pressure pad. Good news is there's a tank factory in the vicinity. Bad news? We need to get it across a drawbridge powered by the node underneath it. So Job One: Get the tank. Job Two: Hold the drawbridge and get the tank across. Job Three: Protect the tank while we take out the core. Job Four? Watch the fireworks.
Mission Objectives
- Activate the Bridge Node to lower the drawbridge.
- Drive your Goliath tank across the bridge.
- Park the tank on the pressure pad to open the blast doors.
- Destroy the enemy Core.
Voice Chat
<< Previous (WAR-MarketDistrict) | (VCTF-Kargo) Next >> |
---|