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Difference between revisions of "AS-Overlord"
From Liandri Archives
Neon Knight (talk | contribs) |
Neon Knight (talk | contribs) (→Weapons & Pickups: Added new weapon/pickup templates with basic info.) |
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== Weapons & Pickups == | == Weapons & Pickups == | ||
=== Weapons === | === Weapons === | ||
− | {| | + | {{WeaponsTableHeader}} |
− | | | + | {{WeaponsTableRow| |
− | | | + | weapon=Minigun| |
− | + | wamnt=4| | |
− | | | + | aamnt=15| |
− | + | wloc=| | |
− | | | + | aloc=}} |
− | + | {{WeaponsTableRow| | |
− | | | + | weapon=Flak Cannon| |
− | | | + | wamnt=2| |
− | | | + | aamnt=4| |
− | | | + | wloc=| |
− | |} | + | aloc=}} |
+ | {{WeaponsTableRow| | ||
+ | weapon=Rocket Launcher| | ||
+ | wamnt=3| | ||
+ | aamnt=5| | ||
+ | wloc=| | ||
+ | aloc=}} | ||
+ | {{WeaponsTableRow| | ||
+ | weapon=Sniper Rifle| | ||
+ | wamnt=5| | ||
+ | aamnt=14| | ||
+ | wloc=| | ||
+ | aloc=}} | ||
+ | {{WeaponsTableFooter}} | ||
+ | |||
=== Pickups === | === Pickups === | ||
− | {| | + | {{PickupsTableHeader}} |
− | | | + | {{PickupsTableRow| |
− | | | + | item=Health Pack| |
− | + | amnt=10| | |
− | | | + | locat=}} |
− | | | + | {{PickupsTableRow| |
− | | | + | item=Thighpads| |
− | + | amnt=1| | |
− | | | + | locat=}} |
− | + | {{PickupsTableRow| | |
− | | | + | item=Body Armor| |
− | + | amnt=1| | |
− | + | locat=}} | |
+ | {{PickupsTableFooter}} | ||
== Tips & tricks == | == Tips & tricks == |
Revision as of 14:14, 14 February 2016
The tournament organizers at Liandri have decided that the recreation of arguably the Earth’s most violent war would create the perfect arena of combat. Storming the beaches of Normandy in WWII was chosen in particular because of the overwhelming odds facing each member of the attacking force. Defending this beach, however, will prove to be no less of a daunting task.
Unreal Tournament map description
Full title | Operation Overlord |
---|---|
Author(s) | Dave Ewing |
Players | 8-12 |
Music | Mission |
Game | Unreal Tournament |
Gametype | Assault |
Map Description
This map has a time limit of 10:00.
Objectives
Objective 1
In order to disable the Long-Range-Cannon you must make your way through the defenders’ base to the large Gun Cavern deep inside the cliff wall. In there, you will find the ‘Main Gun Control’ room. Destroy the equipment in that room.
Weapons & Pickups
Weapons
Weapon | Count | Ammo | Weapon Location | Ammo Location |
---|---|---|---|---|
Minigun | 4 | 15 | ||
Flak Cannon | 2 | 4 | ||
Rocket Launcher | 3 | 5 | ||
Sniper Rifle | 5 | 14 |
Pickups
Pickup | Count | Location |
---|---|---|
Health Pack | 10 | |
Thighpads | 1 | |
Body Armor | 1 |
Tips & tricks
Trivia
- The map is inspired on the assault to the beach of Normandia in WWII.
- The beta version of the map lacked the teleporters, with long way corridors guiding into the defense spots.
Single-Player
Unreal Tournament
- Gametype: Assault
- Rival Team: Dark Phalanx
- Players per Team: 4
<< Previous (AS-OceanFloor) | UT PC Assault Ladder |
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UT PC Challenge Ladder | (DM-Phobos) Next >> |
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Unreal Tournament (PS2)
- Gametype: Assault
- Rival Team: Dark Phalanx
- Players per Team: 4
<< Previous (AS-OceanFloor) | UT PS2 Assault Ladder |
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UT PS2 Challenge Ladder | (DM-Phobos) Next >> |
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Unreal Tournament - Assault maps |