- Unreal: RTNP
- Unreal II
- Unreal Tournament
- Unreal Tournament 3
- Unreal Championship
- Unreal Championship 2
From Liandri Archives
Ruins belonging to an unknown race, acquired by Liandri Corporation’s Xenobiology Division for research and excavation. Deemed a ‘valuable and entertaining venue’ by the Tournament Board after 17 XD archeologists fell to their deaths.
Unreal Tournament map description
|Author(s)||Juan Pancho 'XceptOne' Eekels|
|Gametype||Capture the Flag|
Weapons & Pickups
- 2x Bio Rifle + 5x ammo
- 2x Shock Rifle + 2x ammo
- 2x Ripper + 4x ammo
- 1x Minigun + 2x ammo
- 2x Rocket Launcher + 2x ammo
Tips & tricks
- The creator of the map, Juan Pancho 'XceptOne' Eekels, has revealed that he wanted to create a map that is both balanced and non-symmetrical. After Eternal Cave was finished, he made sure it was balanced enough by letting bots play in the map for two days and comparing the score. Once the score was even enough, the map was declared balanced.
Win this map to unlock the Assault ladder.
|<< Previous (CTF-Face)||UT PC Capture The Flag Ladder||(CTF-Coret) Next >>|
|UT PC Assault Ladder||(AS-Frigate) Next >>|
Unreal Tournament (PS2)
Win this map to unlock the AS ladder.
|<< Previous (CTF-Sepulchre)||UT PS2 Capture The Flag Ladder||(CTF-Face) Next >>|
|UT PS2 Assault Ladder||(AS-Frigate) Next >>|