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Difference between revisions of "CTF-FacingWorlds"
From Liandri Archives
m (Reverted edits by Neon Knight (Talk); changed back to last version by Death to u) |
Neon Knight (talk | contribs) (Proper format to the Weapons/Pickups table.) |
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| gametype = Capture the Flag | | gametype = Capture the Flag | ||
}} | }} | ||
− | + | ||
+ | == Map Description == | ||
'''Facing Worlds''' is a remake of the [[Recurring maps#Face|Facing Worlds series]]. This version, unlike its predecessors, isn't set on an asteroid. Instead, the map centers on two towers built by the [[Izanagi Corporation|Izanagi]] on a high rock formation on [[Taryd]]. The blue side is infected by [[Necris]] technology. | '''Facing Worlds''' is a remake of the [[Recurring maps#Face|Facing Worlds series]]. This version, unlike its predecessors, isn't set on an asteroid. Instead, the map centers on two towers built by the [[Izanagi Corporation|Izanagi]] on a high rock formation on [[Taryd]]. The blue side is infected by [[Necris]] technology. | ||
− | ==Pickups== | + | ===Weapons=== |
− | + | {| class="wikitable" style="font-size: 88%; margin: 0;" | |
− | + | |- | |
− | + | !width="100"|Weapon | |
− | + | !width="60"|Count | |
− | + | !width="60"|Ammo | |
+ | !width="350"|Ammo Location | ||
+ | |- | ||
+ | | [[Shock Rifle]] || 2 || 4 || Ground floor of each tower, opposite the flag base. | ||
+ | |- | ||
+ | | [[Link Gun]] || 2 || - || By spawn points, behind each tower. | ||
+ | |- | ||
+ | | [[Rocket Launcher]] || 2 || 8 || 1x-2x at the ground floor of each tower, near the flag base.<br>Extra ammo near the [[UDamage]]. | ||
+ | |- | ||
+ | | [[Sniper Rifle]] || 6 || || By spawn points, behind each tower. (Doesn't include ammo)<br>On top of each tower.<br>3rd floor of each tower. | ||
+ | |- | ||
+ | | [[Redeemer]] || 2 || - || One on 2nd floor of each tower. | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===Pickups=== | ||
+ | {| class="wikitable" style="font-size: 88%; margin: 0;" | ||
+ | |- | ||
+ | !width="165"|Pickup | ||
+ | !width="60"|Count | ||
+ | !width="350"|Location | ||
+ | |- | ||
+ | | [[Health#Unreal_Tournament_3|Health Vial]] || || | ||
+ | |- | ||
+ | | [[Health#Unreal_Tournament_3|Health Pack]] || 8 || To either side as you enter the tower. | ||
+ | |- | ||
+ | | [[Health#Unreal_Tournament_3|Big Keg O' Health]] || 1 || Center of map. | ||
+ | |- | ||
+ | | [[Armor#Unreal_Tournament_3|Helmet]] || 2 || One behind each tower. | ||
+ | |- | ||
+ | | [[Armor#Unreal_Tournament_3|Thighpads]] || || | ||
+ | |- | ||
+ | | [[Armor#Unreal_Tournament_3|Armor]] || 2 || Top of each tower behind the teleporter. | ||
+ | |- | ||
+ | | [[Armor#Unreal_Tournament_3|Shield Belt]] || || | ||
+ | |- | ||
+ | | [[Damage Amplifier|UDamage]] || 2 || Platform above entrance to each tower; requires translocator to access. | ||
+ | |- | ||
+ | | [[Jump Boots]] || || | ||
+ | |- | ||
+ | | [[Berserk]] || || | ||
+ | |- | ||
+ | |} | ||
− | + | ==Strategy== | |
− | + | === Offense === | |
− | + | === Defense === | |
− | |||
− | == | + | == Trivia == |
− | * | + | * This map came in the first Bonus Pack. This pack was later included as part of the Titan Pack. |
− | |||
− | |||
− | |||
− | |||
− | == | + | == Gallery == |
+ | [[Image:CTF-FacingWorlds-Blue.jpg|thumb|right|250px|Blue Base]] |
Revision as of 16:38, 8 May 2011
- For other versions of this map, see Recurring maps#Face.
The Necris have forced their way into even the most revered of Izanagi landmarks. Their corruption has spread to the Temple of Facing Worlds, and one of its towers is already showing the effects of infection and decay.
Unreal Tournament 3 map description
Full title | Facing Worlds |
---|---|
Author(s) | Teddie Tapawan |
Players | 6-10 |
Music | Foregone |
Game | Unreal Tournament 3 |
Gametype | Capture the Flag |
Map Description
Facing Worlds is a remake of the Facing Worlds series. This version, unlike its predecessors, isn't set on an asteroid. Instead, the map centers on two towers built by the Izanagi on a high rock formation on Taryd. The blue side is infected by Necris technology.
Weapons
Weapon | Count | Ammo | Ammo Location |
---|---|---|---|
Shock Rifle | 2 | 4 | Ground floor of each tower, opposite the flag base. |
Link Gun | 2 | - | By spawn points, behind each tower. |
Rocket Launcher | 2 | 8 | 1x-2x at the ground floor of each tower, near the flag base. Extra ammo near the UDamage. |
Sniper Rifle | 6 | By spawn points, behind each tower. (Doesn't include ammo) On top of each tower. 3rd floor of each tower. | |
Redeemer | 2 | - | One on 2nd floor of each tower. |
Pickups
Pickup | Count | Location |
---|---|---|
Health Vial | ||
Health Pack | 8 | To either side as you enter the tower. |
Big Keg O' Health | 1 | Center of map. |
Helmet | 2 | One behind each tower. |
Thighpads | ||
Armor | 2 | Top of each tower behind the teleporter. |
Shield Belt | ||
UDamage | 2 | Platform above entrance to each tower; requires translocator to access. |
Jump Boots | ||
Berserk |
Strategy
Offense
Defense
Trivia
- This map came in the first Bonus Pack. This pack was later included as part of the Titan Pack.