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Difference between revisions of "DM-1on1-Albatross"
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{{Infobox Map | {{Infobox Map | ||
| title = Albatross | | title = Albatross | ||
Line 12: | Line 11: | ||
}} | }} | ||
− | == | + | == Map Description == |
+ | {{sectstub}} | ||
− | ==Weapons== | + | == Weapons & Pickups == |
− | ==Tips & | + | === Weapons === |
+ | {| class="wikitable" style="font-size: 88%; margin: 0;" | ||
+ | |- | ||
+ | !width="100"|Weapon | ||
+ | !width="60"|Count | ||
+ | !width="60"|Ammo | ||
+ | !width="350"|Ammo Location | ||
+ | |- | ||
+ | | [[BioRifle]] || 1 || 2 || 1 next to the weapon pickup, 1 on the ramp leading down near the Link Gun. | ||
+ | |- | ||
+ | | [[Shock Rifle]] || 1 || 4 || 1 next to the weapon pickup, 1 at the elevator to the Shield Pack, 1 near the Bio Rifle, 1 near the Super Shield. | ||
+ | |- | ||
+ | | [[Link Gun]] || 1 || 1 || Next to the weapon pickup. | ||
+ | |- | ||
+ | | [[Minigun]] || 1 || 2 || 1 next to the weapon pickup, 1 on the ramp leading down near the Link Gun. | ||
+ | |- | ||
+ | | [[Flak Cannon]] || 1 || 3 || 1 next to the weapon pickup, 1 at the elevator to the Shield Pack, 1 in the middle of the inner hallway. | ||
+ | |- | ||
+ | | [[Rocket Launcher]] || 1 || 3 || 1 next to the weapon pickup, 1 near the Bio Rifle, 1 in the middle of the inner hallway. | ||
+ | |- | ||
+ | | [[Lightning Gun]] || 1 || 2 || 1 next to the weapon pickup, 1 near the Super Shield. | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | === Pickups === | ||
+ | {| class="wikitable" style="font-size: 88%; margin: 0;" | ||
+ | |- | ||
+ | !width="165"|Pickup | ||
+ | !width="60"|Count | ||
+ | !width="350"|Location | ||
+ | |- | ||
+ | | [[Health#Unreal_Tournament_2004|Health Vial]] || 21 || 3 on the ramp to the Flak Cannon, 3 near the Lightning Gun, 3 on the bridge at the small tower, 6 on the ramp leading down near the Link Gun, 6 in the inner hallway. | ||
+ | |- | ||
+ | | [[Health#Unreal_Tournament_2004|Health Pack]] || 4 || 1 in front of the Shock Rifle, 2 at the top of the elevator behind the Shock Rifle, 1 on the ramp leading down near the Link Gun. | ||
+ | |- | ||
+ | | [[Armor#Unreal_Tournament_2004|Shield]] || 1 || On the walkway at the top of the elevator near the small tower. | ||
+ | |- | ||
+ | | [[Armor#Unreal_Tournament_2004|Super Shield]] || 1 || At the end of the inner hallway. | ||
+ | |- | ||
+ | | [[Damage Amplifier|UDamage]] || 1 || At the top of the small tower, besides the bridge. | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | == Tips & tricks == | ||
* You can lift jump from the elevator near the shock rifle up to the lightning gun balcony. If you're really good you can even get on top of the brick wall beside it. | * You can lift jump from the elevator near the shock rifle up to the lightning gun balcony. If you're really good you can even get on top of the brick wall beside it. | ||
+ | * In order to get the UDamage, you must lift-jump from the platform in the lower level, to one of the bridge's columns, and then, double jump to the tower. | ||
+ | * Use a weapon jump to impulse yourself to the Super Shield balcony. | ||
+ | |||
+ | == Single-Player tips == | ||
+ | {{sectstub}} | ||
+ | |||
+ | {{Prevnext|DM-1on1-Spirit|DM-1on1-Desolation|UT2004 DM Qualy Round}} | ||
+ | {{Prevnext|DM-1on1-Trite|}} | ||
− | ==Trivia== | + | == Trivia == |
− | The cubemap of the water in Albatross shows that the level was first created for [[Unreal Tournament 2003]], even though it has never appeared there. The level's description might also be a reference to UT2003. | + | * The cubemap of the water in Albatross shows that the level was first created for [[Unreal Tournament 2003]], even though it has never appeared there. The level's description might also be a reference to UT2003. |
Latest revision as of 16:22, 15 December 2012
From the ancient days of the Tournament comes a classic 1on1 arena, renovated and redesigned to once again mediate in the fate of bloodshed. Do not be fooled by its ostensible simplicity, for those who command design will always dominate in this arena.
UT2004 map description
Full title | Albatross |
---|---|
Author(s) | Ryan Brucks |
Players | 2 |
Music | KR-Metallurgy |
Game | UT2004 |
Gametype | Deathmatch |
Map Description
Weapons & Pickups
Weapons
Weapon | Count | Ammo | Ammo Location |
---|---|---|---|
BioRifle | 1 | 2 | 1 next to the weapon pickup, 1 on the ramp leading down near the Link Gun. |
Shock Rifle | 1 | 4 | 1 next to the weapon pickup, 1 at the elevator to the Shield Pack, 1 near the Bio Rifle, 1 near the Super Shield. |
Link Gun | 1 | 1 | Next to the weapon pickup. |
Minigun | 1 | 2 | 1 next to the weapon pickup, 1 on the ramp leading down near the Link Gun. |
Flak Cannon | 1 | 3 | 1 next to the weapon pickup, 1 at the elevator to the Shield Pack, 1 in the middle of the inner hallway. |
Rocket Launcher | 1 | 3 | 1 next to the weapon pickup, 1 near the Bio Rifle, 1 in the middle of the inner hallway. |
Lightning Gun | 1 | 2 | 1 next to the weapon pickup, 1 near the Super Shield. |
Pickups
Pickup | Count | Location |
---|---|---|
Health Vial | 21 | 3 on the ramp to the Flak Cannon, 3 near the Lightning Gun, 3 on the bridge at the small tower, 6 on the ramp leading down near the Link Gun, 6 in the inner hallway. |
Health Pack | 4 | 1 in front of the Shock Rifle, 2 at the top of the elevator behind the Shock Rifle, 1 on the ramp leading down near the Link Gun. |
Shield | 1 | On the walkway at the top of the elevator near the small tower. |
Super Shield | 1 | At the end of the inner hallway. |
UDamage | 1 | At the top of the small tower, besides the bridge. |
Tips & tricks
- You can lift jump from the elevator near the shock rifle up to the lightning gun balcony. If you're really good you can even get on top of the brick wall beside it.
- In order to get the UDamage, you must lift-jump from the platform in the lower level, to one of the bridge's columns, and then, double jump to the tower.
- Use a weapon jump to impulse yourself to the Super Shield balcony.
Single-Player tips
<< Previous (DM-1on1-Spirit) | UT2004 DM Qualy Round | (DM-1on1-Desolation) Next >> |
---|
<< Previous (DM-1on1-Trite) |
---|
Trivia
- The cubemap of the water in Albatross shows that the level was first created for Unreal Tournament 2003, even though it has never appeared there. The level's description might also be a reference to UT2003.