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Difference between revisions of "DM-Arsenal"
From Liandri Archives
m (added map screenshot) |
(→Pickups) |
||
Line 17: | Line 17: | ||
* [[Armor Vest]] | * [[Armor Vest]] | ||
* [[Shield Belt]] | * [[Shield Belt]] | ||
− | * [[Jump Boots]] | + | * [[Jump Boots]] Lowest Crossroad in map |
− | * [[Damage Amp]] | + | * [[Damage Amp]] Requires Jump Boots: jump after the elevator reaches the top.(Behind Link Gun highest point in the level. |
== Weapons == | == Weapons == |
Revision as of 23:53, 7 October 2008
The Arsenal is a former Liandri munitions plant whose remote location was intended to reduce collateral damage in case of an accident. As Hyperion expanded and modern plants came into operation, the Arsenal fell on hard times. All human colonists were pulled from the plant over a decade ago, and all robotics about a year later.
Unreal Tournament 3 map description
Full title | Arsenal |
---|---|
Players | 6-10 |
Music | Mech8 |
Game | Unreal Tournament 3 |
Gametype | Deathmatch |
Pickups
- 15x Health Vial
- 6x Health Pack
- Big Keg O' Health (on a narrow catwalk above the Jump Boots)
- Armor Vest
- Shield Belt
- Jump Boots Lowest Crossroad in map
- Damage Amp Requires Jump Boots: jump after the elevator reaches the top.(Behind Link Gun highest point in the level.
Weapons
- 2x ammo for Enforcer
- Bio Rifle + 4x ammo
- Shock Rifle + 5x ammo
- Link Gun + 5x ammo
- Stinger Minigun + 5x ammo
- Flak Cannon + 4x ammo
- Rocket Launcher + 6x ammo
- Sniper Rifle + 2x ammo