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DM-Morpheus3

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LMC knew they had found an excellent arena at the very top of a newly constructed Galaxyscraper Superstructure. Thanks to the modern miracle of super tensile solids, these three buildings reach a staggering 12 miles high at their pinnacle. The thin atmosphere and reduced influence of Earth's gravity provide an interesting test of the Tournament athlete's ability to adapt and conquer in extreme environments.
UT2004 map description
Morpheus3
Full title Morpheus3
Author(s) Ed Duke-Cox
Players 2-8
Music KR-Morpheus3
Game UT2004
Gametype Deathmatch

DM-Morpheus3 is a UT2004 remake of the famous Unreal Tournament map DM-Morpheus. A similar map in UT2003 is DM-Plunge, which is also available in UT2004 and could be seen as a spin-off.

The entire map has lower gravity, except for the inside areas, where gravity is normal. The three towers are basically identical in layout, but slightly differ in height. The west tower is the smallest, the south tower is the largest. Between the towers on a much lower level, there's a platform with a jump pad leading to the south tower's inside area.

Pickups

Morpheus weapon and powerup locations.

Weapons

  • 5x ammo for Assault Rifle
  • Shock Rifle + 2x ammo (on the west tower)
  • Link Gun + 2x ammo (inside the north east tower)
  • 2x Minigun + 2x ammo (one Minigun with ammo on the north east tower, the other inside the south tower)
  • 2x Rocket Launcher + 4x ammo (one Rocket Launcher on the south tower, the other on the lower platform, each with two ammo packs)
  • Sniper Rifle + 2x ammo (inside the west tower)
  • Redeemer (at the top of the north east tower)
  • Target Painter (on a platform above the lower platform)

Tips & Tricks

  • Stay away from the outer edges of the roof. Nothing will prevent you from falling to your death there.
  • Keep in mind that low gravity makes you and easy target as soon as you are in the air. Try to limit your movement to running and dodging, jumps will have too much air-time and make you vulnerable to attacks with the Minigun, Shock Rifle and Sniper Rifle.
  • Shock Rifle primary fire can be used to push opponents off the towers or push them further upwards in the air where they are a sitting duck.