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Difference between revisions of "DM-Morpheus"

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m (Item list: Adding the remaining sections.)
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{{For|other versions of this map|Recurring maps#Morpheus}}
 
{{For|other versions of this map|Recurring maps#Morpheus}}
{{QuoteSource|LMC knew they had found an excellent arena at the very top of a newly constructed Galaxyscraper SuperStructure. Thanks to the modern miracle of super tensile solids, these three buildings reach a staggering 12 miles high at their pinnacle. The thin atmosphere and reduced influence of Earth’s gravity provide an interesting test of the tournament athlete’s ability to adapt and conquer in extreme environments.|Unreal Tournament|Unreal Tournament}}
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{{stub}}
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{{Infobox Map
 +
| title      = Morpheus
 +
| description = LMC knew they had found an excellent arena at the very top of a newly constructed Galaxyscraper SuperStructure. Thanks to the modern miracle of super tensile solids, these three buildings reach a staggering 12 miles high at their pinnacle. The thin atmosphere and reduced influence of Earth’s gravity provide an interesting test of the tournament athlete’s ability to adapt and conquer in extreme environments.
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| mapimage    = FC-Morpheus.jpg
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| imagedesc  = DM-Morpheus
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| author      = [[Dave Ewing]]
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| players    = 3-6
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| music      = SaveMe
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| game        = Unreal Tournament
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| gametype    = Deathmatch
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}}
  
[[Image:FC-Morpheus.jpg|thumb|right|250px|DM-Morpheus]]
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== Map Description ==
<div style="float: left;">
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__TOC__
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== Weapons & Pickups ==
</div>
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=== Weapons ===
{| class="wikitable" style="font-size: 88%; margin: 0 auto;"
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{| class="wikitable" style="font-size: 88%; margin: 0;"  
 
|-
 
|-
! Full title
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!width="100"|Weapon
| Morpheus
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!width="60"|Count
 +
!width="60"|Ammo
 +
!width="350"|Ammo Location
 
|-
 
|-
! Authors
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| [[Shock Rifle]] || 1 || 2 ||
| [[Dave Ewing]]
 
 
|-
 
|-
! Players
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| [[Pulse Gun]] || 1 || 2 ||
| 3-6
 
 
|-
 
|-
! Music
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| [[Ripper]] || 1 || 2 ||
| SaveMe
 
 
|-
 
|-
! LevelEnterText
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| [[Minigun]] || 1 || 2 ||
| Nobody ever makes their first jump.
 
 
|-
 
|-
! Games
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| [[Rocket Launcher]] || 2 || 4 ||
| [[UT]]
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|-
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| [[Sniper Rifle]] || 1 || 2 ||
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|-
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| [[Redeemer]] || 1 || - || At the top of the tower with the highest height.
 
|-
 
|-
! Gametype
 
| [[DeathMatch]]
 
 
|}
 
|}
 
{{clear}}
 
 
== Map Description ==
 
 
== Weapons & Pickups ==
 
 
=== Weapons ===
 
 
 
=== PickUps ===
 
=== PickUps ===
 +
{| class="wikitable" style="font-size: 88%; margin: 0;"
 +
|-
 +
!width="165"|Pickup
 +
!width="60"|Count
 +
!width="350"|Location
 +
|-
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| [[Health#Unreal_Tournament|Health Pack]] || 6 ||
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|-
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| [[Armor#Unreal_Tournament|Body Armor]] || 1 || At the top of the tower with the lowest height.
 +
|-
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| [[Invisibility]] || 1 || At the top of the tower with the mid height.
 +
|-
 +
|}
  
 
== Strategy ==
 
== Strategy ==
 
 
==Trivia==
 
==Trivia==
 +
* The LevelEntryText property of the level is "Nobody ever makes their first jump".
 
* ''Morpheus'' was inspired by a scene in the movie [[wikipedia:The Matrix|The Matrix]], and named after one of its characters, [[wikipedia:Morpheus (The Matrix)|Morpheus]]
 
* ''Morpheus'' was inspired by a scene in the movie [[wikipedia:The Matrix|The Matrix]], and named after one of its characters, [[wikipedia:Morpheus (The Matrix)|Morpheus]]
  
 
[[Category:Deathmatch maps|Morpheus]]
 
[[Category:Deathmatch maps|Morpheus]]
[[Category:Unreal Tournament maps]]
 

Revision as of 08:30, 30 April 2011

For other versions of this map, see Recurring maps#Morpheus.
LMC knew they had found an excellent arena at the very top of a newly constructed Galaxyscraper SuperStructure. Thanks to the modern miracle of super tensile solids, these three buildings reach a staggering 12 miles high at their pinnacle. The thin atmosphere and reduced influence of Earth’s gravity provide an interesting test of the tournament athlete’s ability to adapt and conquer in extreme environments.
Unreal Tournament map description
DM-Morpheus
Full title Morpheus
Author(s) Dave Ewing
Players 3-6
Music SaveMe
Game Unreal Tournament
Gametype Deathmatch

Map Description

Weapons & Pickups

Weapons

Weapon Count Ammo Ammo Location
Shock Rifle 1 2
Pulse Gun 1 2
Ripper 1 2
Minigun 1 2
Rocket Launcher 2 4
Sniper Rifle 1 2
Redeemer 1 - At the top of the tower with the highest height.

PickUps

Pickup Count Location
Health Pack 6
Body Armor 1 At the top of the tower with the lowest height.
Invisibility 1 At the top of the tower with the mid height.

Strategy

Trivia

  • The LevelEntryText property of the level is "Nobody ever makes their first jump".
  • Morpheus was inspired by a scene in the movie The Matrix, and named after one of its characters, Morpheus