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Difference between revisions of "DM-Pyramid"
From Liandri Archives
Neon Knight (talk | contribs) |
Neon Knight (talk | contribs) |
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− | == | + | == Map Description == |
+ | == Weapons & Pickups == | ||
=== Weapons === | === Weapons === | ||
+ | {| class="wikitable" style="font-size: 88%; margin: 0;" | ||
+ | |- | ||
+ | !width="100"|Weapon | ||
+ | !width="60"|Count | ||
+ | !width="60"|Ammo | ||
+ | !width="350"|Ammo Location | ||
+ | |- | ||
+ | | [[BioRifle]] || 1 || 2 || | ||
+ | |- | ||
+ | | [[Shock Rifle]] || 1 || 2 || | ||
+ | |- | ||
+ | | [[Pulse Gun]] || 1 || 2 || | ||
+ | |- | ||
+ | | [[Ripper]] || 1 || 2 || | ||
+ | |- | ||
+ | | [[Flak Cannon]] || 1 || 2 || | ||
+ | |- | ||
+ | | [[Rocket Launcher]] || 1 || 2 || | ||
+ | |- | ||
+ | |} | ||
− | === | + | === Pickups === |
+ | {| class="wikitable" style="font-size: 88%; margin: 0;" | ||
+ | |- | ||
+ | !width="165"|Pickup | ||
+ | !width="60"|Count | ||
+ | !width="350"|Location | ||
+ | |- | ||
+ | | [[Health#Unreal_Tournament|Health Pack]] || 4 || | ||
+ | |- | ||
+ | | [[Armor#Unreal_Tournament|Body Armor]] || 1 || | ||
+ | |- | ||
+ | | [[Jump Boots]] || 1 || Below the pyramid. | ||
+ | |- | ||
+ | | [[Armor#Unreal_Tournament|Shield Belt]] || 1 || Below the pyramid. | ||
+ | |- | ||
+ | | [[Invisibility]] || 1 || In a glitched, unreachable area. | ||
+ | |- | ||
+ | | [[Damage Amplifier|UDamage]] || 1 || Below the pyramid. | ||
+ | |- | ||
+ | |} | ||
== Strategy == | == Strategy == | ||
* The lower part of the middle tube, where all the powerups are, is an excellent chance to get some free frags or just lower your foes frag counts. | * The lower part of the middle tube, where all the powerups are, is an excellent chance to get some free frags or just lower your foes frag counts. | ||
* Knockback weapons are very useful in this map, especially if there're some people near the ledges of a level. | * Knockback weapons are very useful in this map, especially if there're some people near the ledges of a level. | ||
− | |||
− | |||
− | |||
== External links == | == External links == | ||
* [http://replay.web.archive.org/20031026081211/http://www.planetunreal.com/inoxx/maps/pyramid.htm DM-Pyramid history by Inoxx] | * [http://replay.web.archive.org/20031026081211/http://www.planetunreal.com/inoxx/maps/pyramid.htm DM-Pyramid history by Inoxx] |
Revision as of 18:03, 23 April 2011
Full title | Floating Pyramid |
---|---|
Author(s) | Cedric 'Inoxx' Fiorentino |
Players | 8 |
Music | Mech8 |
Game | Unreal Tournament |
Gametype | Deathmatch |
Map Description
Weapons & Pickups
Weapons
Weapon | Count | Ammo | Ammo Location |
---|---|---|---|
BioRifle | 1 | 2 | |
Shock Rifle | 1 | 2 | |
Pulse Gun | 1 | 2 | |
Ripper | 1 | 2 | |
Flak Cannon | 1 | 2 | |
Rocket Launcher | 1 | 2 |
Pickups
Pickup | Count | Location |
---|---|---|
Health Pack | 4 | |
Body Armor | 1 | |
Jump Boots | 1 | Below the pyramid. |
Shield Belt | 1 | Below the pyramid. |
Invisibility | 1 | In a glitched, unreachable area. |
UDamage | 1 | Below the pyramid. |
Strategy
- The lower part of the middle tube, where all the powerups are, is an excellent chance to get some free frags or just lower your foes frag counts.
- Knockback weapons are very useful in this map, especially if there're some people near the ledges of a level.