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Difference between revisions of "DM-Rankin"
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− | A medium sized map set in an old industrial building, in the middle of a heavy thunderstorm. | + | {{Infobox Map |
− | + | | title = Rankin | |
− | + | | description = A medium sized map set in an old industrial building, in the middle of a heavy thunderstorm. | |
− | {| style="font-size: | + | | mapimage = Rankin-Screenshot.gif |
+ | | imagedesc = Rankin | ||
+ | | author = [[Sjoerd 'Hourences' De Jong]] | ||
+ | | players = 2-8 | ||
+ | | music = KR-Rankin | ||
+ | | game = UT2004 | ||
+ | | gametype = Deathmatch | ||
+ | }} | ||
+ | |||
+ | ==Map Description== | ||
+ | DM-Rankin is an old industrial building, possibly a factory. In the first floor, you can find many metal plates lying at diagonal angles against the walls. These ramps lead to the second floor. You can [[Dodge]] on the plates to slide up them. If you find yourself falling short, just [[jump]] at the peak of the slide to get all the way up. On the top floor, there are vents which can be accessed to provide shortcuts around the map. The [[Super Shield]] is positioned so that it is difficult to acquire without fighting. It is recommended to get weapons and health quickly. | ||
+ | |||
+ | ==Weapons & Pickups== | ||
+ | |||
+ | ===Weapons=== | ||
+ | [[Image:Rankin-Pickups.png|thumb|355px|right|Rankin weapon and power-up locations.]] | ||
+ | {| class="wikitable" style="font-size: 78%; margin: 0;" | ||
+ | |- | ||
+ | !width="100"|Weapon | ||
+ | !width="50"|Count | ||
+ | !width="50"|Ammo | ||
+ | !width="420"|Ammo Location | ||
+ | |- | ||
+ | | [[Assault Rifle]] || 0 || 1 || On a ledge, west of Bio Rifle pickup | ||
+ | |- | ||
+ | | [[Bio Rifle]] || 1 || 2 || Both near the weapon pickup | ||
|- | |- | ||
− | + | | [[Shock Rifle]] || 1 || 3 || 2 next to the pickup, 1 next to the Assault Rifle ammo | |
− | | | ||
|- | |- | ||
− | + | | [[Link Gun]] || 2 || 4 || 2 near each weapon pickup | |
− | | | ||
|- | |- | ||
− | + | | [[Minigun]] || 1 || 2 || Next to the weapon pickup | |
− | | 2 | ||
|- | |- | ||
− | + | | [[Flak Cannon]] || 1 || 2 || Near the weapon pickup | |
− | | [[ | + | |- |
+ | | [[Rocket Launcher]] || 1 || 2 || Near the weapon pickup, in between the slopes | ||
+ | |- | ||
+ | | [[Lightning Gun]] || 1 || 2 || Nest to the weapon pickup | ||
|- | |- | ||
− | |||
− | |||
|} | |} | ||
− | + | ===Pickups=== | |
− | ==Pickups== | + | {| class="wikitable" style="font-size: 78%; margin: 0;" |
− | + | |- | |
− | + | !width="155"|Pickup | |
− | + | !width="50"|Count | |
− | + | !width="420"|Location | |
− | + | |- | |
− | + | | [[Health#Unreal_Tournament_2003_and_2004|Health Vial]] || 19 || <small>5 near DD. 3, 3 & 4 on slopes to top level. 3 west of Flak. 1 above Super Shield</small> | |
− | + | |- | |
+ | | [[Health#Unreal_Tournament_2003_and_2004|Health Pack]] || 4 || View map. | ||
+ | |- | ||
+ | | [[Armor#Unreal_Tournament_2003_and_2004|Shield Pack]] || 1 || Top of the map, in between most of the rooms. | ||
+ | |- | ||
+ | | [[Armor#Unreal_Tournament_2003_and_2004|Super Shield Pack]] || 1 || On the lowest floor, near a dead end. Center of the map | ||
+ | |- | ||
+ | | [[Double Damage]] || 1 || In a hallway, northeast part of the map. | ||
+ | |- | ||
+ | | [[Adrenaline]] || 9 || 3 in RL room. 3 in soutmost corridor. 3 underneath Lightning Gun. | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | == Tips & tricks == | ||
+ | {{sectstub}} | ||
+ | |||
+ | * There are various ramps to dodge up: | ||
+ | ** Shock Rifle to Bio Rifle | ||
+ | ** Bio Rifle to Minigun | ||
+ | ** near Flak Cannon | ||
+ | ** near the Rocket Launcher | ||
+ | * Watch out when timing the super shield pickup in a 1on1 match and approaching it from above. Your opponent might decide to welcome you with a shock combo. | ||
− | == | + | === Single-Player tips === |
− | + | {{sectstub}} | |
− | + | {{Prevnext|DM-Curse4|DM-Corrugation|UT2004 Team Qualy Round}} | |
− | + | {{Prevnext|DM-Sulphur|DM-Antalus}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | {{ | ||
− | [[ | + | == Trivia == |
− | [[ | + | * This is one of the maps which were shipped with the demo version of UT2004. The other maps were [[BR-Colossus]], [[CTF-BridgeOfFate]], [[AS-Convoy]] and [[ONS-Torlan]]. A latter demo added the maps [[CTF-FaceClassic]] and [[ONS-Primeval]]. |
Latest revision as of 16:27, 15 December 2012
A medium sized map set in an old industrial building, in the middle of a heavy thunderstorm.
UT2004 map description
Full title | Rankin |
---|---|
Author(s) | Sjoerd 'Hourences' De Jong |
Players | 2-8 |
Music | KR-Rankin |
Game | UT2004 |
Gametype | Deathmatch |
Map Description
DM-Rankin is an old industrial building, possibly a factory. In the first floor, you can find many metal plates lying at diagonal angles against the walls. These ramps lead to the second floor. You can Dodge on the plates to slide up them. If you find yourself falling short, just jump at the peak of the slide to get all the way up. On the top floor, there are vents which can be accessed to provide shortcuts around the map. The Super Shield is positioned so that it is difficult to acquire without fighting. It is recommended to get weapons and health quickly.
Weapons & Pickups
Weapons
Weapon | Count | Ammo | Ammo Location |
---|---|---|---|
Assault Rifle | 0 | 1 | On a ledge, west of Bio Rifle pickup |
Bio Rifle | 1 | 2 | Both near the weapon pickup |
Shock Rifle | 1 | 3 | 2 next to the pickup, 1 next to the Assault Rifle ammo |
Link Gun | 2 | 4 | 2 near each weapon pickup |
Minigun | 1 | 2 | Next to the weapon pickup |
Flak Cannon | 1 | 2 | Near the weapon pickup |
Rocket Launcher | 1 | 2 | Near the weapon pickup, in between the slopes |
Lightning Gun | 1 | 2 | Nest to the weapon pickup |
Pickups
Pickup | Count | Location |
---|---|---|
Health Vial | 19 | 5 near DD. 3, 3 & 4 on slopes to top level. 3 west of Flak. 1 above Super Shield |
Health Pack | 4 | View map. |
Shield Pack | 1 | Top of the map, in between most of the rooms. |
Super Shield Pack | 1 | On the lowest floor, near a dead end. Center of the map |
Double Damage | 1 | In a hallway, northeast part of the map. |
Adrenaline | 9 | 3 in RL room. 3 in soutmost corridor. 3 underneath Lightning Gun. |
Tips & tricks
- There are various ramps to dodge up:
- Shock Rifle to Bio Rifle
- Bio Rifle to Minigun
- near Flak Cannon
- near the Rocket Launcher
- Watch out when timing the super shield pickup in a 1on1 match and approaching it from above. Your opponent might decide to welcome you with a shock combo.
Single-Player tips
<< Previous (DM-Curse4) | UT2004 Team Qualy Round | (DM-Corrugation) Next >> |
---|
<< Previous (DM-Sulphur) | (DM-Antalus) Next >> |
---|
Trivia
- This is one of the maps which were shipped with the demo version of UT2004. The other maps were BR-Colossus, CTF-BridgeOfFate, AS-Convoy and ONS-Torlan. A latter demo added the maps CTF-FaceClassic and ONS-Primeval.