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Difference between revisions of "DM-ShrapnelII"
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{{QuoteSource|Tournament coordinators love burnt out factories, foundries, and warehouses because of the natural height and architectural hazards they provide. With the original name of this burnt-out facility long forgotten, the contestants have morbidly nicknamed this place.|UT|UT}} | {{QuoteSource|Tournament coordinators love burnt out factories, foundries, and warehouses because of the natural height and architectural hazards they provide. With the original name of this burnt-out facility long forgotten, the contestants have morbidly nicknamed this place.|UT|UT}} | ||
Revision as of 14:27, 27 April 2011
- For other versions of this map, see Recurring maps#Shrapnel.
Tournament coordinators love burnt out factories, foundries, and warehouses because of the natural height and architectural hazards they provide. With the original name of this burnt-out facility long forgotten, the contestants have morbidly nicknamed this place.
Contents
Full title | ShrapnelII |
---|---|
Authors | Cliff Bleszinski |
Players | 6-16 |
Music | Run |
Games | UT |
Gametype | DeathMatch |
Item list
Weapons
PickUps
Trivia
If you enter the shield belt room and ascend the elevator, you can use a lift jump to reach a platform opposite the shield belt walkway, upon which is a golden circle U medallion.