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Difference between revisions of "DmMorbias"
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GreatEmerald (talk | contribs) m (Dm isn't a name) |
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| title = Morbias | | title = Morbias | ||
| mapimage = DmMorbias1.jpg | | mapimage = DmMorbias1.jpg | ||
− | | author = [[Myscha | + | | author = [[Elliot "Myscha" Cannon]] |
| game = Unreal | | game = Unreal | ||
| gametype = Deathmatch | | gametype = Deathmatch |
Revision as of 08:41, 13 April 2011
Full title | Morbias |
---|---|
Author(s) | Elliot "Myscha" Cannon |
Game | Unreal |
Gametype | Deathmatch |
- For other versions of this map, see Recurring maps#Morbias.
Description
DmMorbias is as simple as they come. It's an octagonal room with 2 floors, with the middle of the 2nd floor cut out to form a large courtyard in the middle of the map. There are 2 smaller rooms on opposite ends of the octagonal room with the spawnpoints and lifts to the 2nd floor. Its simple lay-out gave it a reputation in the community, as well as several sequels in DM-Morbias][, UT3's DM-Morbias and UT2003's spin-off DM-Gael.
The straightforward design is reinforced by a straightforward selection of pickups. There are no health pickups, or any other powerups. The only weapon available is the Eightball Gun, with near a dozen Rocket Packs to provide the player with ammunition. These are the only pickups in the map.
Weapons & Pickups
Weapons
Weapon | Count | Ammo | Ammo Location |
---|---|---|---|
Eightball Gun | 5 | 11 | 4 on the 1st floor of the center room. 7 on the 2nd floor, each one in a corner. |
Pickups
Pickup | Count | Location |
---|---|---|
None | - | - |
Strategies
Pick up an Eightball and shoot before the opponent does. Use the normal, alternative fire or a combination to make the best of a situation. The more narrow doorways are the easiest place to frag the opponent, as he doesn't have any room to dodge a barrage of rockets. Other that, keep moving and gain domination over the center court.