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Difference between revisions of "Hell"
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Hell is the third mission in [[Unreal II]]. It features a visit to an ice planet, [[Eizo VI-C]]. | Hell is the third mission in [[Unreal II]]. It features a visit to an ice planet, [[Eizo VI-C]]. | ||
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+ | ==Atlantis interlude== | ||
+ | The mission begins with an [[Atlantis interlude]]. You are first shown a short cutscene with Atlantis flying in space. Then you appear right on the captain's bridge and [[Ne'Ban]] walks up to you. Interestingly, if you run away from him earlier than he talks to you, Ne'Ban will follow you until you talk to him, even into the dropship or briefing room. The dialogue goes most fluently in this order: | ||
==Trivia== | ==Trivia== |
Revision as of 03:29, 31 March 2009
- For the actual planet, see Eizo VI-C.
Contents
Full title | Hell |
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Author(s) | Scott Dalton |
Music | M01.con |
Game | Unreal II: The Awakening |
Gametype | Single player |
Hell is the third mission in Unreal II. It features a visit to an ice planet, Eizo VI-C.
Atlantis interlude
The mission begins with an Atlantis interlude. You are first shown a short cutscene with Atlantis flying in space. Then you appear right on the captain's bridge and Ne'Ban walks up to you. Interestingly, if you run away from him earlier than he talks to you, Ne'Ban will follow you until you talk to him, even into the dropship or briefing room. The dialogue goes most fluently in this order:
Trivia
Some of the level designers for the maps of this level had arachnophobia, as you can't see a single Araknid when you open the maps in UnrealEd. All of the enemies are spawned, so they aren't visible in the level editor.
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Unreal 2: The Awakening Single Player
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Avalon (preface) •
Sanctuary •
Swamp •
Hell •
Acheron |