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Difference between revisions of "ONS-Dawn"
From Liandri Archives
Neon Knight (talk | contribs) (New page: {{stub}} {{Infobox Map | title = Dawn | description = When Government prospectors happened upon this planet, Liandri knew they had found their next Onslaught arena. A primordial worl...) |
(Added screenshot, Pickups & Vehicles, Node Layouts) |
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{{Infobox Map | {{Infobox Map | ||
| title = Dawn | | title = Dawn | ||
| description = When Government prospectors happened upon this planet, Liandri knew they had found their next Onslaught arena. A primordial world still in the early stages of life, the lush landscape and rolling hills provide a serene and fitting environment for wholesale destruction. | | description = When Government prospectors happened upon this planet, Liandri knew they had found their next Onslaught arena. A primordial world still in the early stages of life, the lush landscape and rolling hills provide a serene and fitting environment for wholesale destruction. | ||
− | | mapimage = | + | | mapimage = ONS-Dawn.gif |
| imagedesc = | | imagedesc = | ||
− | | author = Sjoerd 'Hourences' De Jong | + | | author = [[Sjoerd 'Hourences' De Jong]] |
| players = 8-16 | | players = 8-16 | ||
| music = SDG-ONS01 | | music = SDG-ONS01 | ||
− | | game = | + | | game = UT2004 |
| gametype = Onslaught | | gametype = Onslaught | ||
}} | }} | ||
− | == | + | ==Map Description== |
+ | {{sectstub}} | ||
− | == | + | ==Pickups & Vehicles== |
+ | [[Image:Dawn Keyguide.jpg|thumb|right|320 px|Item and Vehicle map]] | ||
− | === | + | ===Pickups=== |
+ | {| class="wikitable" style="font-size: 88%; margin: 0;" | ||
+ | |- | ||
+ | !width="100"|Pickup | ||
+ | !width="500"|Location | ||
+ | |- | ||
+ | | [[Redeemer]] || It's in between nodes 2 & 5, inside the crashed dropship. | ||
+ | |- | ||
+ | | [[Target Painter]] || In between some rocks and trees, next to the satellite dish between nodes 3 & 6. | ||
+ | |- | ||
+ | | [[Armor#Unreal Tournament 2003 and 2004|Super Shield Pack]] || 1 Super Shield is on a plateau on the other side of the satellite dish, the others are on top of the bases' front walls. | ||
+ | |- | ||
+ | | [[Health#Unreal Tournament 2003 and 2004|Keg o' Health]] || There's 1 near the wreckage with the Redeemer and 1 on top of each base's back wall. | ||
+ | |- | ||
+ | |} | ||
− | == | + | ===Vehicles=== |
+ | {| class="wikitable" style="font-size: 88%; margin: 0;" | ||
+ | |- | ||
+ | !width="100"|Vehicle | ||
+ | !width="500"|Location | ||
+ | |- | ||
+ | | [[Manta]] || There's 1 outside of the bases, and 1 at nodes 1, 2, 3 & 4 | ||
+ | |- | ||
+ | | [[Scorpion]] || The Scorpion only spawns at nodes 2 & 3. | ||
+ | |- | ||
+ | | [[Hellbender]] || The Hellbender spawns just outside of the bases, and at the nodes 1 & 4. | ||
+ | |- | ||
+ | | [[Goliath]] || The Goliath is in the back of each base, and at nodes 5 & 6. | ||
+ | |- | ||
+ | | [[Raptor]] || In the back of each base and at the powernodes 5 & 6. | ||
+ | |- | ||
+ | | [[Paladin]] || With [[Bonus Vehicles]], the Paladin replaces the Scorpions at nodes 2 & 3. | ||
+ | |- | ||
+ | | [[Cicada]] || With Bonus Vehicles, the Cicada replaces the Raptors at the bases. | ||
+ | |- | ||
+ | | [[SPMA]] || With Bonus Vehicles, the SPMA replaces the Manta at the nodes 5 & 6. | ||
+ | |- | ||
+ | | [[Turrets#Unreal Tournament 2004|Energy Turret]] || There are 3 turrets at the base (2 at the entrance, and 1 near the core), and 1 at every node (usually on the other side of the road). | ||
+ | |} | ||
+ | |||
+ | {{clear}} | ||
+ | |||
+ | == Node Layouts == | ||
+ | <gallery> | ||
+ | Image:Dawn_default.jpg|Default Node Layout | ||
+ | Image:Dawn_choke_point.jpg|Choke Point Node Layout | ||
+ | </gallery> | ||
+ | |||
+ | ==Strategies== | ||
+ | {{sectstub}} |
Latest revision as of 04:43, 27 April 2011
When Government prospectors happened upon this planet, Liandri knew they had found their next Onslaught arena. A primordial world still in the early stages of life, the lush landscape and rolling hills provide a serene and fitting environment for wholesale destruction.
UT2004 map description
Full title | Dawn |
---|---|
Author(s) | Sjoerd 'Hourences' De Jong |
Players | 8-16 |
Music | SDG-ONS01 |
Game | UT2004 |
Gametype | Onslaught |
Map Description
Pickups & Vehicles
Pickups
Pickup | Location |
---|---|
Redeemer | It's in between nodes 2 & 5, inside the crashed dropship. |
Target Painter | In between some rocks and trees, next to the satellite dish between nodes 3 & 6. |
Super Shield Pack | 1 Super Shield is on a plateau on the other side of the satellite dish, the others are on top of the bases' front walls. |
Keg o' Health | There's 1 near the wreckage with the Redeemer and 1 on top of each base's back wall. |
Vehicles
Vehicle | Location |
---|---|
Manta | There's 1 outside of the bases, and 1 at nodes 1, 2, 3 & 4 |
Scorpion | The Scorpion only spawns at nodes 2 & 3. |
Hellbender | The Hellbender spawns just outside of the bases, and at the nodes 1 & 4. |
Goliath | The Goliath is in the back of each base, and at nodes 5 & 6. |
Raptor | In the back of each base and at the powernodes 5 & 6. |
Paladin | With Bonus Vehicles, the Paladin replaces the Scorpions at nodes 2 & 3. |
Cicada | With Bonus Vehicles, the Cicada replaces the Raptors at the bases. |
SPMA | With Bonus Vehicles, the SPMA replaces the Manta at the nodes 5 & 6. |
Energy Turret | There are 3 turrets at the base (2 at the entrance, and 1 near the core), and 1 at every node (usually on the other side of the road). |