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Difference between revisions of "Swamp"

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Swamp is the second mission on [[Elara V]] in [[Unreal II]]. Unlike the most other levels, this one is mainly an enemy avoiding practise. It is famous for the creatures living there, [[Seagoat]]s, that are the main easter egg topic in the whole game. It doesn't have the usual Atlantis Interlude level.
  
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==Marsh - Sanctuary Lost==
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===First cutscene===
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Your dropship flies back to [[TCA Atlantis]] from Elara V. When it is about to land in it, [[Aida]] calls [[John Dalton]]. A dialogue starts.
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{{Quote||Aida and John Dalton}}
  
 
{{prevnext|Sanctuary|Hell}}
 
{{prevnext|Sanctuary|Hell}}
 
{{Unreal 2: The Awakening single player}}
 
{{Unreal 2: The Awakening single player}}

Revision as of 16:13, 11 November 2008


Screenshot of Marsh - Sanctuary Lost
Full title Marsh - Sanctuary Lost
Author(s) Scott Dalton
Music Unknown
Game Unreal II: The Awakening
Gametype Single player

Swamp is the second mission on Elara V in Unreal II. Unlike the most other levels, this one is mainly an enemy avoiding practise. It is famous for the creatures living there, Seagoats, that are the main easter egg topic in the whole game. It doesn't have the usual Atlantis Interlude level.

Marsh - Sanctuary Lost

First cutscene

Your dropship flies back to TCA Atlantis from Elara V. When it is about to land in it, Aida calls John Dalton. A dialogue starts.

Aida and John Dalton


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