Skin
Game Sections
- Unreal
- Unreal: RTNP
- Unreal II
- Unreal Tournament
- UT2003
- UT2004
- Unreal Tournament 3
- Unreal Championship
- Unreal Championship 2
Personal tools
Talk:Turrets
From Liandri Archives
Shouldn't Automatic Turrets/Cannons be here as well? Like the Minigun Turret of UT and the Shock Cannon of UT. There are more though (can be at least 20 I think). In the Assault Bonus Pack you can see a grenade turret and I've used a Skaarj Projectile turret for one of my maps. Also, ChaosUT mod (officially in the 2nd CD of UT:GOTY) has a deployable cannon that shoots shock balls and when it's out of balls, it shoots rockets. --GreatEmerald 05:07, 25 March 2008 (EDT)
- I've added the UT turrets. --Wormbo 14:17, 25 March 2008 (EDT)
New Look
Okay, I meant to put the changed bit on UT2004 turrets on this talk page, followed by the questions if it was an improvement, and if the rest should be changed accordingly. As you can see, I forgot to copy the changes, and accidentally saved the page itself instead. Anyhoo, my questions still stand: Should we keep the new look and use it on the rest of the page? (for which I would require help btw, for UT3 makes my rig crash). --Kaithofis 12:25, 28 May 2008 (EDT)
- I'd
Support that, just make the gallery 3-row as it's too wide. And you could also add the ceiling sentinel to the gallery. --GreatEmerald 13:14, 28 May 2008 (EDT)
- As GreatEmerald says, the gallery is too wide as is. Keep in mind that the default skin is fixed classic. Other than that it looks great. I wish there were better options for galleries, but they aren't very flexible. — Haarg 14:55, 28 May 2008 (EDT)