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Difference between revisions of "WAR-Sinkhole"
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Neon Knight (talk | contribs) (New page: {{stub}} {{Infobox Map | title = | description = These underground tunnels were discovered when Izanagi assessment teams first started their geological survey of Taryd, and they we...) |
Neon Knight (talk | contribs) (→Campaign Info) |
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{{stub}} | {{stub}} | ||
{{Infobox Map | {{Infobox Map | ||
− | | title = | + | | title = Sinkhole |
| description = These underground tunnels were discovered when Izanagi assessment teams first | | description = These underground tunnels were discovered when Izanagi assessment teams first | ||
started their geological survey of Taryd, and they were used to house | started their geological survey of Taryd, and they were used to house | ||
Line 7: | Line 7: | ||
expanded, the caverns were forgotten until large sink holes started to form, | expanded, the caverns were forgotten until large sink holes started to form, | ||
destroying large portions of the city above. | destroying large portions of the city above. | ||
− | + | | mapimage = WAR-Sinkhole.jpg | |
− | | mapimage = | + | | imagedesc = WAR-Sinkhole |
− | | imagedesc = | ||
| author = | | author = | ||
− | | players = | + | | players = 6-10 |
− | | music = | + | | music = Music_RomAsia02_A |
| game = Unreal Tournament 3 | | game = Unreal Tournament 3 | ||
− | | gametype = | + | | gametype = Warfare |
}} | }} | ||
− | == | + | == Map Description == |
=== Weapons === | === Weapons === | ||
+ | {| class="wikitable" style="font-size: 88%; margin: 0;" | ||
+ | |- | ||
+ | !width="100"|Weapon | ||
+ | !width="60"|Count | ||
+ | !width="60"|Ammo | ||
+ | !width="350"|Ammo Location | ||
+ | |- | ||
+ | | [[Shock Rifle]] || 6 || 4 || 2x Weapon Locker, alongside Rocket Launcher and Flak Cannon.<br>4x Weapon Locker, alongside Rocket Launcher and Link Gun. | ||
+ | |- | ||
+ | | [[Link Gun]] || 4 || 6 || In Weapon Lockers, alongside Rocket Launcher and Shock Rifle. | ||
+ | |- | ||
+ | | [[Flak Cannon]] || 2 || 5 || In Weapon Lockers, alongside Rocket Launcher and Shock Rifle. | ||
+ | |- | ||
+ | | [[Rocket Launcher]] || 6 || 2 || 2x Weapon Locker, alongside Shock Rifle and Flak Cannon.<br>4x Weapon Locker, alongside Shock Rifle and Link Gun. | ||
+ | |- | ||
+ | | [[AVRiL]] || 4 || - || | ||
+ | |- | ||
+ | | [[Sniper Rifle]] || 4 || 4 || | ||
+ | |- | ||
+ | |} | ||
+ | === Pickups === | ||
+ | {| class="wikitable" style="font-size: 88%; margin: 0;" | ||
+ | |- | ||
+ | !width="165"|Pickup | ||
+ | !width="60"|Count | ||
+ | !width="350"|Location | ||
+ | |- | ||
+ | | [[Health#Unreal_Tournament_3|Health Vial]] || 16 || | ||
+ | |- | ||
+ | | [[Health#Unreal_Tournament_3|Health Pack]] || 12 || | ||
+ | |- | ||
+ | | [[Armor#Unreal_Tournament_3|Shield Belt]] || 2 || | ||
+ | |- | ||
+ | | [[Damage Amplifier|UDamage]] || 1 || | ||
+ | |- | ||
+ | | [[Berserk]] || 1 || | ||
+ | |- | ||
+ | |} | ||
+ | === Vehicles === | ||
+ | {| class="wikitable" style="font-size: 88%; margin: 0;" | ||
+ | |- | ||
+ | !width="100"|Vehicle/Turret | ||
+ | !wodth="50"|Count | ||
+ | !width="420"|Location | ||
+ | |- | ||
+ | | [[Manta#Unreal Tournament 3|Manta]] || 4 || 2x each base, in the room between the Core and the Node. | ||
+ | |- | ||
+ | | [[Turret#Unreal Tournament 3|Energy Turret]] || 2 || 1x each base, in the room between the Core and the Node. | ||
+ | |- | ||
+ | |} | ||
+ | == Strategy == | ||
+ | == Campaign Info == | ||
+ | {{QuoteSource|Axon scouts were discovered sneaking through the tunnels, and we've traced their movements to a central base of operations. Orders are simple: Destroy the base and seal the tunnels for good.|Briefing|UT3}} | ||
+ | |||
+ | * '''Goal:''' ''1 Core Destroyed'' | ||
+ | * '''Mutators:''' ''No Orb, No Hoverboard'' | ||
+ | * '''Enemy Faction:''' ''Iron Guard'' | ||
+ | * '''Allies:''' ''Jester, Othello, Bishop'' | ||
+ | * '''Enemies:''' ''Talan, Kregore, Blain'' | ||
+ | |||
+ | === Mission Objectives === | ||
+ | * Link your Core to the Prime Node in the center of the sinkhole. | ||
+ | * Destroy the enemy Core. | ||
+ | |||
+ | === Voice Chat === | ||
+ | At the opening: | ||
+ | |||
+ | '''[[Jester]]:''' ''Simple layout. Take the node at the middle, blow their core, home in time for dinner.''<br> | ||
+ | '''[[Othello]]:''' ''What is for dinner, anyway?''<br> | ||
+ | '''[[Jester]]:''' ''Wild guess here... more noodles?'' | ||
+ | |||
+ | At Jester's first death: | ||
+ | |||
+ | '''[[Jester]]:''' ''Sinkhole? More like "Stinkhole".''<br> | ||
+ | '''[[Othello]]:''' ''Ohhhhhhh... pleeeeeaseeeee...''<br> | ||
+ | '''[[Reaper]]:''' ''Ah, jeez... Stay focused, Jester.'' | ||
+ | |||
+ | When Jester wants to heal the node: | ||
+ | |||
+ | '''[[Jester]]:''' ''Let's link together to heal the Node!'' | ||
− | + | When the Ronin's core is vulnerable: | |
− | + | '''[[Reaper]]:''' ''We're Vulnerable! Take that node, NOW!'' | |
+ | |||
+ | When Axon's core is vulnerable: | ||
+ | |||
+ | '''[[Bishop]]:''' ''Now is the time to strike!''<br> | ||
+ | |||
+ | {{Prevnext|CTF-Reflection|WAR-MarketDistrict}} |
Latest revision as of 10:47, 20 January 2013
These underground tunnels were discovered when Izanagi assessment teams firststarted their geological survey of Taryd, and they were used to house munitions and supplies for the first wave of colonists. As the surface cities expanded, the caverns were forgotten until large sink holes started to form,
destroying large portions of the city above.
Full title | Sinkhole |
---|---|
Players | 6-10 |
Music | Music_RomAsia02_A |
Game | Unreal Tournament 3 |
Gametype | Warfare |
Map Description
Weapons
Weapon | Count | Ammo | Ammo Location |
---|---|---|---|
Shock Rifle | 6 | 4 | 2x Weapon Locker, alongside Rocket Launcher and Flak Cannon. 4x Weapon Locker, alongside Rocket Launcher and Link Gun. |
Link Gun | 4 | 6 | In Weapon Lockers, alongside Rocket Launcher and Shock Rifle. |
Flak Cannon | 2 | 5 | In Weapon Lockers, alongside Rocket Launcher and Shock Rifle. |
Rocket Launcher | 6 | 2 | 2x Weapon Locker, alongside Shock Rifle and Flak Cannon. 4x Weapon Locker, alongside Shock Rifle and Link Gun. |
AVRiL | 4 | - | |
Sniper Rifle | 4 | 4 |
Pickups
Pickup | Count | Location |
---|---|---|
Health Vial | 16 | |
Health Pack | 12 | |
Shield Belt | 2 | |
UDamage | 1 | |
Berserk | 1 |
Vehicles
Vehicle/Turret | Count | Location |
---|---|---|
Manta | 4 | 2x each base, in the room between the Core and the Node. |
Energy Turret | 2 | 1x each base, in the room between the Core and the Node. |
Strategy
Campaign Info
Axon scouts were discovered sneaking through the tunnels, and we've traced their movements to a central base of operations. Orders are simple: Destroy the base and seal the tunnels for good.
- Goal: 1 Core Destroyed
- Mutators: No Orb, No Hoverboard
- Enemy Faction: Iron Guard
- Allies: Jester, Othello, Bishop
- Enemies: Talan, Kregore, Blain
Mission Objectives
- Link your Core to the Prime Node in the center of the sinkhole.
- Destroy the enemy Core.
Voice Chat
At the opening:
Jester: Simple layout. Take the node at the middle, blow their core, home in time for dinner.
Othello: What is for dinner, anyway?
Jester: Wild guess here... more noodles?
At Jester's first death:
Jester: Sinkhole? More like "Stinkhole".
Othello: Ohhhhhhh... pleeeeeaseeeee...
Reaper: Ah, jeez... Stay focused, Jester.
When Jester wants to heal the node:
Jester: Let's link together to heal the Node!
When the Ronin's core is vulnerable:
Reaper: We're Vulnerable! Take that node, NOW!
When Axon's core is vulnerable:
Bishop: Now is the time to strike!
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