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Difference between revisions of "WAR-Sinkhole"
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Neon Knight (talk | contribs) (Undo revision 15552 by Neon Knight (talk)) |
Neon Knight (talk | contribs) (→Voice Chat) |
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At the opening: | At the opening: | ||
− | '''Jester:''' ''Simple layout. | + | '''Jester:''' ''Simple layout. Take the node at the middle, blow their core, home in time for dinner.''<br> |
'''Othello:''' ''What is for dinner, anyway?''<br> | '''Othello:''' ''What is for dinner, anyway?''<br> | ||
'''Jester:''' ''Wild guess here... more noodles?'' | '''Jester:''' ''Wild guess here... more noodles?'' | ||
Line 93: | Line 93: | ||
'''Jester:''' ''Sinkhole? More like "Stinkhole".''<br> | '''Jester:''' ''Sinkhole? More like "Stinkhole".''<br> | ||
− | '''Othello:''' '' | + | '''Othello:''' ''Ohhhhhhh... pleeeeeaseeeee...''<br> |
− | '''Reaper:''' ''Stay focused, Jester.'' | + | '''Reaper:''' ''Ah, jeez... Stay focused, Jester.'' |
When Jester wants to heal the node: | When Jester wants to heal the node: |
Revision as of 17:42, 16 January 2013
These underground tunnels were discovered when Izanagi assessment teams firststarted their geological survey of Taryd, and they were used to house munitions and supplies for the first wave of colonists. As the surface cities expanded, the caverns were forgotten until large sink holes started to form,
destroying large portions of the city above.
Full title | Sinkhole |
---|---|
Game | Unreal Tournament 3 |
Gametype | Warfare |
Map Description
Weapons
Weapon | Count | Ammo | Ammo Location |
---|---|---|---|
Shock Rifle | 6 | 4 | 2x Weapon Locker, alongside Rocket Launcher and Flak Cannon. 4x Weapon Locker, alongside Rocket Launcher and Link Gun. |
Link Gun | 4 | 6 | In Weapon Lockers, alongside Rocket Launcher and Shock Rifle. |
Flak Cannon | 2 | 5 | In Weapon Lockers, alongside Rocket Launcher and Shock Rifle. |
Rocket Launcher | 6 | 2 | 2x Weapon Locker, alongside Shock Rifle and Flak Cannon. 4x Weapon Locker, alongside Shock Rifle and Link Gun. |
AVRiL | 4 | - | |
Sniper Rifle | 4 | 4 |
Pickups
Pickup | Count | Location |
---|---|---|
Health Vial | 16 | |
Health Pack | 12 | |
Shield Belt | 2 | |
UDamage | 1 | |
Berserk | 1 |
Vehicles
Vehicle/Turret | Count | Location |
---|---|---|
Manta | 4 | 2x each base, in the room between the Core and the Node. |
Energy Turret | 2 | 1x each base, in the room between the Core and the Node. |
Strategy
Campaign Info
Axon scouts were discovered sneaking through the tunnels, and we've traced their movements to a central base of operations. Orders are simple: Destroy the base and seal the tunnels for good.
- Goal: 1 Core Destroyed
- Mutators: No Orb, No Hoverboard
- Enemy Faction: Iron Guard
- Allies: Jester, Othello, Bishop
- Enemies: Talan, Kregore, Blain
Mission Objectives
- Link your Core to the Prime Node in the center of the sinkhole.
- Destroy the enemy Core.
Voice Chat
At the opening:
Jester: Simple layout. Take the node at the middle, blow their core, home in time for dinner.
Othello: What is for dinner, anyway?
Jester: Wild guess here... more noodles?
At Jester's first death:
Jester: Sinkhole? More like "Stinkhole".
Othello: Ohhhhhhh... pleeeeeaseeeee...
Reaper: Ah, jeez... Stay focused, Jester.
When Jester wants to heal the node:
Jester: Let's link together to heal the Node!
When the Ronin's core is vulnerable:
Reaper: We're Vulnerable! Take that node, NOW!
When Axon's core is vulnerable:
Bishop: Now is the time to strike!
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