Skin
Game Sections
- Unreal
- Unreal: RTNP
- Unreal II
- Unreal Tournament
- UT2003
- UT2004
- Unreal Tournament 3
- Unreal Championship
- Unreal Championship 2
Personal tools
Difference between revisions of "WAR-Sinkhole"
From Liandri Archives
Neon Knight (talk | contribs) (→Campaign Info) |
Neon Knight (talk | contribs) |
||
Line 7: | Line 7: | ||
expanded, the caverns were forgotten until large sink holes started to form, | expanded, the caverns were forgotten until large sink holes started to form, | ||
destroying large portions of the city above. | destroying large portions of the city above. | ||
− | | mapimage = | + | | mapimage = WAR-Sinkhole.jpg |
− | | imagedesc = | + | | imagedesc = WAR-Sinkhole |
| author = | | author = | ||
| players = | | players = | ||
Line 16: | Line 16: | ||
}} | }} | ||
− | == | + | == Map Description == |
=== Weapons === | === Weapons === | ||
− | === | + | === Pickups === |
+ | |||
+ | === Vehicles === | ||
== Strategy == | == Strategy == |
Revision as of 11:17, 12 May 2011
These underground tunnels were discovered when Izanagi assessment teams firststarted their geological survey of Taryd, and they were used to house munitions and supplies for the first wave of colonists. As the surface cities expanded, the caverns were forgotten until large sink holes started to form,
destroying large portions of the city above.
Unreal Tournament 3 map description
Full title | Sinkhole |
---|---|
Game | Unreal Tournament 3 |
Gametype | Warfare |
Map Description
Weapons
Pickups
Vehicles
Strategy
Campaign Info
Axon scouts were discovered sneaking through the tunnels, and we've traced their movements to a central base of operations. Orders are simple: Destroy the base and seal the tunnels for good.
- Goal: 1 Core Destroyed
- Mutators: No Orb, No Hoverboard
- Enemy Faction: Iron Guard
- Allies: Jester, Othello, Bishop
- Enemies: Talan, Kregore, Blain
Mission Objectives
- Link your Core to the Prime Node in the center of the sinkhole.
- Destroy the enemy Core.
Voice Chat
<< Previous (CTF-Reflection) | (WAR-MarketDistrict) Next >> |
---|