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AS-HiSpeed
From Liandri Archives
Revision as of 17:22, 4 January 2013 by Neon Knight (talk | contribs)
Always looking to entertain the public, LC refitted this 200 mph high speed train for Tournament purposes. This time the combatants will have the added danger of being able to fall off a train. Get your popcorn out people and enjoy the show!
Unreal Tournament map description
Full title | HiSpeed |
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Author(s) | Juan Pancho 'XceptOne' Eekels |
Players | 4-10 |
Music | Mech8 |
Game | Unreal Tournament |
Gametype | Assault |
Map Description
A train in constant motion. The attackers must take control of it. They start at the very end of the train, from an helicopter.
This map has a time limit of 7:00.
Objective 1
Work your way to the front of the train. In Car One, you will find a switch on the upper level that opens up the door to the Control Cabin below. Activate this switch.
- In order to reach this switch, you have to make your way to the first wagon, reach the upper floor through the ladder (or falling through a gate, check the Strategy section) and activate it. It's located at the other end of the wagon, just below the control room.
Objective 2
Jump down to the control room. In there, you’ll find a lever that will override the train’s controls.
- After your team activated the doors, go down to the lower floor again and make your way to the main control room. Touch the controls in order to win the round.
Weapons & Pickups
Weapons
Pickups
Strategy
Offense
- A good advice is to get the Jumpboots, jump on the slime wagon in order to get the Shield Belt, and go through the roofs until you reach a door in the main wagon. This is a great shortcut, since you can reach quickly both objectives while the defense is still under preparation.
- If you insist to go through the main way, (or you're playing the console version) arm yourself with whatever you can get, and blast your way to the first wagon.
Defense
- Try to get defense on the roof of the trains. Expect to be attacked both from inside of the wagons and in the roofs.
- Attacks with splash damage (shock combo, flak shells, rockets, grenades) are very useful to throw attackers out of the train at the beginning of the round.
Trivia
- The slime wagon is absent in the console versions.
Single-Player
Unreal Tournament
- Gametype: Assault
- Rival Team: Blood Reavers
- Players per Team: 4
<< Previous (AS-Frigate) | UT PC Assault Ladder | (AS-Rook) Next >> |
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Unreal Tournament (PS2)
- Gametype: Assault
- Rival Team: Blood Reavers
- Players per Team: 4
<< Previous (AS-Frigate) | UT PS2 Assault Ladder | (AS-Rook) Next >> |
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Unreal Tournament - Assault maps |