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Difference between revisions of "AS-Rook"
From Liandri Archives
Neon Knight (talk | contribs) |
Neon Knight (talk | contribs) (→Weapons & Pickups: Added new weapon/pickup templates with basic info.) |
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== Weapons & Pickups == | == Weapons & Pickups == | ||
=== Weapons === | === Weapons === | ||
+ | {{WeaponsTableHeader}} | ||
+ | {{WeaponsTableRow| | ||
+ | weapon=BioRifle| | ||
+ | wamnt=2| | ||
+ | aamnt=2| | ||
+ | wloc=| | ||
+ | aloc=}} | ||
+ | {{WeaponsTableRow| | ||
+ | weapon=Shock Rifle| | ||
+ | wamnt=1| | ||
+ | aamnt=| | ||
+ | wloc=| | ||
+ | aloc=}} | ||
+ | {{WeaponsTableRow| | ||
+ | weapon=Pulse Gun| | ||
+ | wamnt=1| | ||
+ | aamnt=| | ||
+ | wloc=| | ||
+ | aloc=}} | ||
+ | {{WeaponsTableRow| | ||
+ | weapon=Ripper| | ||
+ | wamnt=2| | ||
+ | aamnt=2| | ||
+ | wloc=| | ||
+ | aloc=}} | ||
+ | {{WeaponsTableRow| | ||
+ | weapon=Minigun| | ||
+ | wamnt=1| | ||
+ | aamnt=| | ||
+ | wloc=| | ||
+ | aloc=}} | ||
+ | {{WeaponsTableRow| | ||
+ | weapon=Flak Cannon| | ||
+ | wamnt=1| | ||
+ | aamnt=2| | ||
+ | wloc=| | ||
+ | aloc=}} | ||
+ | {{WeaponsTableRow| | ||
+ | weapon=Rocket Launcher| | ||
+ | wamnt=1| | ||
+ | aamnt=2| | ||
+ | wloc=| | ||
+ | aloc=}} | ||
+ | {{WeaponsTableRow| | ||
+ | weapon=Sniper Rifle| | ||
+ | wamnt=2| | ||
+ | aamnt=5| | ||
+ | wloc=| | ||
+ | aloc=}} | ||
+ | {{WeaponsTableFooter}} | ||
+ | |||
=== Pickups === | === Pickups === | ||
+ | {{PickupsTableHeader}} | ||
+ | {{PickupsTableRow| | ||
+ | item=Health Vial| | ||
+ | amnt=2| | ||
+ | locat=}} | ||
+ | {{PickupsTableRow| | ||
+ | item=Health Pack| | ||
+ | amnt=2| | ||
+ | locat=}} | ||
+ | {{PickupsTableRow| | ||
+ | item=Thighpads| | ||
+ | amnt=2| | ||
+ | locat=}} | ||
+ | {{PickupsTableRow| | ||
+ | item=| | ||
+ | amnt=| | ||
+ | locat=}} | ||
+ | {{PickupsTableRow| | ||
+ | item=| | ||
+ | amnt=| | ||
+ | locat=}} | ||
+ | {{PickupsTableRow| | ||
+ | item=| | ||
+ | amnt=| | ||
+ | locat=}} | ||
+ | {{PickupsTableFooter}} | ||
== Tips & tricks == | == Tips & tricks == |
Revision as of 15:24, 14 February 2016
This ancient castle, nestled in the highlands of Romania, was purchased by Xan Kriegor as a personal training ground for his opponents, hoping to cull the best of the best to challenge him. The attacking team must open the main gates and escape the castle by breaking free the main winch in the library and throwing the gatehouse lever, while the defending team must prevent their escape.
Unreal Tournament map description
Full title | Rook |
---|---|
Author(s) | Alan 'Talisman' Willard |
Players | 6-10 |
Music | Colossus |
Game | Unreal Tournament |
Gametype | Assault |
Map Description
The map has a time limit of 4:00.
Objectives
Objective 1
Exit the castle and make a hard right where you will locate the switch which will allow access to the library.
Objective 2
Proceed through the library where you will locate a winch that is held in place with two chains. Destroy the chains; this will allow access to the gatehouse in the courtyard.
Objective 3
Return to the courtyard and flip the switch in the gatehouse to open the front doors of the castle.
Objective 4
Escape the castle alive through the front doors!
Weapons & Pickups
Weapons
Weapon | Count | Ammo | Weapon Location | Ammo Location |
---|---|---|---|---|
BioRifle | 2 | 2 | ||
Shock Rifle | 1 | |||
Pulse Gun | 1 | |||
Ripper | 2 | 2 | ||
Minigun | 1 | |||
Flak Cannon | 1 | 2 | ||
Rocket Launcher | 1 | 2 | ||
Sniper Rifle | 2 | 5 |
Pickups
Pickup | Count | Location |
---|---|---|
Health Vial | 2 | |
Health Pack | 2 | |
Thighpads | 2 | |
[[]] | ||
[[]] | ||
[[]] |
Tips & tricks
Trivia
- The beta version of the map had underground cells as the starting spawn point of the attackers. There were also two objectives, destroying two pair of chains located in different rooms and then escape from the castle. It also lacked a lot of rooms.
Single-Player
Unreal Tournament
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