NewsUnrealEdForumsFilesModsFragBU

Skin

BeyondUnreal


Personal tools

Difference between revisions of "Bonus Vehicles"

From Liandri Archives

Jump to: navigation, search
(added modified maps overview (Aridoom and Ascendary only as stubs))
m (ONS-Severance: erk, too many letters to keep the correct order ;))
Line 50: Line 50:
 
* the [[Scorpion]] near the [[Raptor]] at each core is replaced by the [[Paladin]]
 
* the [[Scorpion]] near the [[Raptor]] at each core is replaced by the [[Paladin]]
 
* the [[Raptor]] at the northeast and southwest nodes is replaced by the [[Cicada]]
 
* the [[Raptor]] at the northeast and southwest nodes is replaced by the [[Cicada]]
* the [[Hellbender]] at the northwest and southeast nodes is replaced by the [[SMPA]]
+
* the [[Hellbender]] at the northwest and southeast nodes is replaced by the [[SPMA]]
  
 
=== [[ONS-Torlan]] ===
 
=== [[ONS-Torlan]] ===

Revision as of 09:55, 2 January 2008

The Bonus Vehicles mutator comes with the UT2004 Editor's Choice Edition Bonus Pack and modifies stock Onslaught maps, so they contain the new vehicles Paladin, SPMA and Cicada.

In single player mode the mutator is automatically added if you select the "(bonus vehicles)" version of a map from the map list. Server admins can activate it either with the "?bonusvehicles" option or by its mutator class name "OnslaughtBP.MutBonusVehicles".

Modified Maps

ONS-ArcticStronghold

ONS-Aridoom

ONS-Ascendary

ONS-Crossfire

ONS-Dawn

ONS-Dria

ONS-Frostbite

ONS-Primeval

ONS-RedPlanet

ONS-Severance

ONS-Torlan