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Difference between revisions of "CTF-EternalCave"
From Liandri Archives
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Revision as of 23:45, 6 April 2011
Ruins belonging to an unknown race, acquired by Liandri Corporation’s Xenobiology Division for research and excavation. Deemed a ‘valuable and entertaining venue’ by the Tournament Board after 17 XD archeologists fell to their deaths.
Unreal Tournament map description
Full title | EternalCaves |
---|---|
Author(s) | Juan Pancho 'XceptOne' Eekels |
Players | 4-8 |
Music | Foregone |
Game | Unreal Tournament |
Gametype | Capture the Flag |
Item list
Weapons
- 2x Bio Rifle + 5x ammo
- 2x Shock Rifle + 2x ammo
- 2x Ripper + 4x ammo
- 1x Minigun + 2x ammo
- 2x Rocket Launcher + 2x ammo
Power-Ups
- 4x Health Pack
- 2x Thigh Pads
- 1x Shield Belt
Strategy
Trivia
The creator of the map, Juan Pancho 'XceptOne' Eekels, has revealed that he wanted to create a map that is both balanced and non-symmetrical. After Eternal Cave was finished, he made sure it was balanced enough by letting bots play in the map for two days and comparing the score. Once the score was even enough, the map was declared balanced.