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Difference between revisions of "CTF-Hydro16"

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The items and their amounts in both red and blue base are the same.
 
The items and their amounts in both red and blue base are the same.
 
=== Weapons ===
 
=== Weapons ===
{| class="wikitable"
+
{| class="wikitable" style="font-size: 88%; margin: 0;"  
|+ (items in either red or blue base)
+
|+ (weapons in either red or blue base)
 +
|-
 +
!width="100"|Weapon
 +
!width="60"|Count
 +
!width="60"|Ammo
 +
!width="350"|Ammo Location
 
|-
 
|-
! Weapons !! Amount
+
| [[Shock Rifle]] || 1 || 4 ||
 
|-
 
|-
| [[Shock Rifle]] || 1
+
| [[Pulse Gun]] || 1 || 6 ||
 
|-
 
|-
| [[Pulse Gun]] || 1
+
| [[Ripper]] || 1 || 4 ||
 
|-
 
|-
| [[Ripper]] || 1
+
| [[Minigun]] || 1 || 9 ||
 
|-
 
|-
| [[Minigun]] || 1
+
| [[Flak Cannon]] || 1 || 4 ||
 
|-
 
|-
| [[Flak Cannon]] || 1
+
| [[Rocket Launcher]] || 1 || 4 ||
 
|-
 
|-
| [[Rocket Launcher]] || 1
+
| [[Sniper Rifle]] || 2 || 9 ||
 
|-
 
|-
| [[Sniper Rifle]] || 2
 
 
|}
 
|}
  
 
=== PickUps ===
 
=== PickUps ===
{| class="wikitable"
+
{| class="wikitable" style="font-size: 88%; margin: 0;"
 
|+ (items in either red or blue base)
 
|+ (items in either red or blue base)
 
|-
 
|-
! Ammo !! Health !! Armor
+
!width="165"|Pickup
|-
+
!width="60"|Count
| [[Shock Core]] x4 || [[Health Pack]] x6 || [[Armor]] x1
+
!width="350"|Location
|-
 
| [[Pulse Cell]] x6|| [[Health Vial]] x17 || [[Shield Belt]] x1
 
 
|-
 
|-
| [[Razor Blades]] x4|| ||
+
| [[Health#Unreal_Tournament|Health Vial]] || 17 ||  
 
|-
 
|-
| [[Minigun Ammo]] x9|| ||
+
| [[Health#Unreal_Tournament|Health Pack]] || 8 ||  
 
|-
 
|-
| [[Flak Shells]] x4|| ||
+
| [[Armor#Unreal_Tournament|Body Armor]] || 1 || In the 8-shaped area, between the columns.
 
|-
 
|-
| [[Rocket Pack]] x4|| ||
+
| [[Armor#Unreal_Tournament|Shield Belt]] || 1 || In the higher tube, above the area next to the flag base.
 
|-
 
|-
| [[Sniper Ammo]] x9|| ||
 
 
|}
 
|}
  
 
== Strategy ==
 
== Strategy ==
 +
 +
=== Offense ===
 +
 +
=== Defense ===
 +
 +
== Tips and Tricks ==
 +
* Use the Translocator to reach the Shield Belt.
  
 
== See also ==
 
== See also ==
 
* [[CTF-Hydrosis]]
 
* [[CTF-Hydrosis]]
 +
 +
== Trivia ==
 +
* The hallways guiding to the flag bases form the number 182 when seen from above.
  
 
[[Category:Capture the Flag maps|Hydro16]]
 
[[Category:Capture the Flag maps|Hydro16]]
 
[[Category:Unreal Tournament maps]]
 
[[Category:Unreal Tournament maps]]

Revision as of 07:03, 24 April 2011

For other versions of this map, see Recurring maps#Hydro.
This enormous hydroelectric plant used to power the colonies on Vesuvius 9 until a mysterious virus killed everyone off. Now that a few years have passed, Liandri officials have declared the plant safe for combat (safe is relative to Liandri officials).
Unreal Tournament map description
CTF-Hydro16
Full title Hydro Bases
Author(s) Sidney 'Clawfist' Rauchberger
Players 6-12
Music Run
Game Unreal Tournament
Gametype Capture the Flag

Map Description

Weapons & Pickups

The items and their amounts in both red and blue base are the same.

Weapons

(weapons in either red or blue base)
Weapon Count Ammo Ammo Location
Shock Rifle 1 4
Pulse Gun 1 6
Ripper 1 4
Minigun 1 9
Flak Cannon 1 4
Rocket Launcher 1 4
Sniper Rifle 2 9

PickUps

(items in either red or blue base)
Pickup Count Location
Health Vial 17
Health Pack 8
Body Armor 1 In the 8-shaped area, between the columns.
Shield Belt 1 In the higher tube, above the area next to the flag base.

Strategy

Offense

Defense

Tips and Tricks

  • Use the Translocator to reach the Shield Belt.

See also

Trivia

  • The hallways guiding to the flag bases form the number 182 when seen from above.