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Difference between revisions of "DM-1on1-Spirit"
From Liandri Archives
(New page: {{stub}} {{Infobox Map | title = Spirit | description = This ancient structure once had a high religious significance to its inhabitants. However since their departure, the spirit of...) |
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{{Infobox Map | {{Infobox Map | ||
| title = Spirit | | title = Spirit | ||
Line 6: | Line 5: | ||
| imagedesc = Spirit | | imagedesc = Spirit | ||
| author = [[Paul Fahss]] | | author = [[Paul Fahss]] | ||
− | | players = | + | | players = 2 |
| music = KR-Action1 | | music = KR-Action1 | ||
| game = UT2004 | | game = UT2004 | ||
Line 12: | Line 11: | ||
}} | }} | ||
− | == | + | == Map Description == |
+ | {{sectstub}} | ||
− | ==Weapons== | + | == Weapons & Pickups == |
+ | |||
+ | === Weapons === | ||
+ | {| class="wikitable" style="font-size: 88%; margin: 0;" | ||
+ | |- | ||
+ | !width="100"|Weapon | ||
+ | !width="60"|Count | ||
+ | !width="60"|Ammo | ||
+ | !width="350"|Ammo Location | ||
+ | |- | ||
+ | | [[BioRifle]] || 1 || 3 || 1 next to the weapon pickup, 1 near to the Minigun, 1 at the top of the ramp near the Rocket Launcher | ||
+ | |- | ||
+ | | [[Shock Rifle]] || 1 || 4 || 1 next to the weapon pickup, 1 at the top of the ramp near the Rocket Launcher, 1 between Bio Rifle and Flak Cannon rooms, 1 near the Link Gun | ||
+ | |- | ||
+ | | [[Link Gun]] || 1 || 3 || 1 next to the weapon pickup, 1 at the top of the ramp near the Rocket Launcher, 1 between Bio Rifle and Flak Cannon rooms | ||
+ | |- | ||
+ | | [[Minigun]] || 1 || 3 || 1 next to the weapon pickup, 1 on the top floor of the Rocket Launcher room, 1 near the Link Gun | ||
+ | |- | ||
+ | | [[Flak Cannon]] || 1 || 3 || 1 next to the weapon pickup, 1 at the top of the ramp near the Rocket Launcher, 1 near the Minigun | ||
+ | |- | ||
+ | | [[Rocket Launcher]] || 1 || 4 || 1 next to the weapon pickup, 1 between Bio Rifle and Flak Cannon rooms, 1 near the Minigun, 1 near the Shock Rifle | ||
+ | |- | ||
+ | | [[Lightning Gun]] || 1 || 3 || 1 next to the weapon pickup, 1 near the Shock Rifle, 1 on the top floor of the Rocket Launcher room | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | === Pickups === | ||
+ | {| class="wikitable" style="font-size: 88%; margin: 0;" | ||
+ | |- | ||
+ | !width="165"|Pickup | ||
+ | !width="60"|Count | ||
+ | !width="350"|Location | ||
+ | |- | ||
+ | | [[Health#Unreal_Tournament_2004|Health Vial]] || 13 || 2x3 near the Bio Rifle, 3 near the Shock Rifle, 4 next to the Link Gun | ||
+ | |- | ||
+ | | [[Health#Unreal_Tournament_2004|Health Pack]] || 4 || 2 next to the Rocket Launcher, 1 next to the Flak Cannon, 1 between Bio Rifle and Flak Cannon rooms | ||
+ | |- | ||
+ | | [[Armor#Unreal_Tournament_2004|Shield]] || 1 || Near the Lightning Gun | ||
+ | |- | ||
+ | | [[Armor#Unreal_Tournament_2004|Super Shield]] || 1 || Wooden walkway near the Link Gun | ||
+ | |- | ||
+ | | [[Adrenaline]] || 16 || 3 near the Flak Cannon, near the Minigun, 3 near the Lightning Rifle, 4 on second floor above the Bio Rifle, 2 in the center of the second floor, 2 near the Link Gun, 2 near the Shield Pack | ||
+ | |- | ||
+ | |} | ||
==Tips & Tricks== | ==Tips & Tricks== | ||
+ | * There's a lot of ways to trickjump in the map and reach some places faster than going on foot. | ||
+ | * Despite it being a two-floor map, it makes heavy use of the Z-axis. Use this to your favor. | ||
+ | |||
+ | ===Single-Player tips=== | ||
+ | * Time the Super Shield. You're really going to need it. | ||
+ | |||
+ | {{Prevnext|DM-1on1-Idoma|DM-1on1-Albatross|UT2004 DM Qualy Round}} | ||
+ | {{Prevnext||DM-1on1-Roughinery}} |
Latest revision as of 16:21, 15 December 2012
This ancient structure once had a high religious significance to its inhabitants. However since their departure, the spirit of this old place of worship has become jaded. Now only the spirits of fallen combatants can be heard...will you join them?
UT2004 map description
Full title | Spirit |
---|---|
Author(s) | Paul Fahss |
Players | 2 |
Music | KR-Action1 |
Game | UT2004 |
Gametype | Deathmatch |
Map Description
Weapons & Pickups
Weapons
Weapon | Count | Ammo | Ammo Location |
---|---|---|---|
BioRifle | 1 | 3 | 1 next to the weapon pickup, 1 near to the Minigun, 1 at the top of the ramp near the Rocket Launcher |
Shock Rifle | 1 | 4 | 1 next to the weapon pickup, 1 at the top of the ramp near the Rocket Launcher, 1 between Bio Rifle and Flak Cannon rooms, 1 near the Link Gun |
Link Gun | 1 | 3 | 1 next to the weapon pickup, 1 at the top of the ramp near the Rocket Launcher, 1 between Bio Rifle and Flak Cannon rooms |
Minigun | 1 | 3 | 1 next to the weapon pickup, 1 on the top floor of the Rocket Launcher room, 1 near the Link Gun |
Flak Cannon | 1 | 3 | 1 next to the weapon pickup, 1 at the top of the ramp near the Rocket Launcher, 1 near the Minigun |
Rocket Launcher | 1 | 4 | 1 next to the weapon pickup, 1 between Bio Rifle and Flak Cannon rooms, 1 near the Minigun, 1 near the Shock Rifle |
Lightning Gun | 1 | 3 | 1 next to the weapon pickup, 1 near the Shock Rifle, 1 on the top floor of the Rocket Launcher room |
Pickups
Pickup | Count | Location |
---|---|---|
Health Vial | 13 | 2x3 near the Bio Rifle, 3 near the Shock Rifle, 4 next to the Link Gun |
Health Pack | 4 | 2 next to the Rocket Launcher, 1 next to the Flak Cannon, 1 between Bio Rifle and Flak Cannon rooms |
Shield | 1 | Near the Lightning Gun |
Super Shield | 1 | Wooden walkway near the Link Gun |
Adrenaline | 16 | 3 near the Flak Cannon, near the Minigun, 3 near the Lightning Rifle, 4 on second floor above the Bio Rifle, 2 in the center of the second floor, 2 near the Link Gun, 2 near the Shield Pack |
Tips & Tricks
- There's a lot of ways to trickjump in the map and reach some places faster than going on foot.
- Despite it being a two-floor map, it makes heavy use of the Z-axis. Use this to your favor.
Single-Player tips
- Time the Super Shield. You're really going to need it.
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