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{{stub}}
 
 
{{Infobox Map
 
{{Infobox Map
 
| title      = Trite
 
| title      = Trite
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}}
 
}}
  
==Item List==
+
== Map Description ==
 +
{{sectstub}}
  
===Weapons===
+
== Weapons & Pickups ==
* 1x [[BioRifle]].
+
=== Weapons ===
** 3x [[BioRifle]] ammo.
+
{| class="wikitable" style="font-size: 88%; margin: 0;"
* 1x [[Shock Rifle]].
+
|-
** 1x [[Shock Rifle]] ammo.
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!width="100"|Weapon
* 1x [[Link Gun]].
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!width="60"|Count
** 3x [[Link Gun]] ammo.
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!width="60"|Ammo
* 1x [[Minigun]].
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!width="350"|Ammo Location
** 3x [[Minigun]] ammo.
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|-
* 1x [[Flak Cannon]].
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| [[BioRifle]] || 1 || 3 || 1 next to the weapon pickup, 1 near the Lightning Gun, 1 near the Shock Rifle
** 3x [[Flak Cannon]] ammo.
+
|-
* 1x [[Rocket Launcher]].
+
| [[Shock Rifle]] || 1 || 3 || 1 next to the weapon pickup, 1 near the Lightning Gun, 1 below the Bio Rifle
** 3x [[Rocket Launcher]] ammo.
+
|-
* 1x [[Lightning Gun]].
+
| [[Link Gun]] || 1 || 3 || 1 next to the weapon pickup, 1 below the Minigun, 1 near the Shock Rifle
** 3x [[Lightning Gun]] ammo.
+
|-
 +
| [[Minigun]] || 1 || 3 || 1 next to the weapon pickup, 1 next to the Flak Cannon, 1 at the Double Damage pickup
 +
|-
 +
| [[Flak Cannon]] || 1 || 3 || 1 next to the weapon pickup, 1 near the Shock Rifle, 1 at the Double Damage pickup
 +
|-
 +
| [[Rocket Launcher]] || 1 || 3 || 1 next to the weapon pickup, 1 below the Minigun, 1 near the Shock Rifle
 +
|-
 +
| [[Lightning Gun]] || 1 || 3 || 1 next to the weapon pickup, 1 next to the Flak Cannon, 1 near the Shield Pack
 +
|-
 +
|}
  
===Powerups===
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=== Pickups ===
* 14x [[Adrenaline]].
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{| class="wikitable" style="font-size: 88%; margin: 0;"
* 4x Health Packs.
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|-
* 17x Health Vials.
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!width="165"|Pickup
* 1x Shield Pack.
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!width="60"|Count
* 1x Super Shield Pack.
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!width="350"|Location
* 1x [[UDamage]].
+
|-
 +
| [[Health#Unreal_Tournament_2004|Health Vial]] || 17 || 4 next to the Super Shield, 4 near the Rocket Launcher, 3 + 4 near the Shock Rifle, 2 next to the Shield Pack
 +
|-
 +
| [[Health#Unreal_Tournament_2004|Health Pack]] || 4 || 2 next to the Rocket Launcher, 1 in front of the Super Shield room, 1 next to the Flak Cannon
 +
|-
 +
| [[Armor#Unreal_Tournament_2004|Shield]] || 1 || On the ramp near the Minigun
 +
|-
 +
| [[Armor#Unreal_Tournament_2004|Super Shield]] || 1 || Small room near the Flak Cannon
 +
|-
 +
| [[Double Damage]] || 1 || Top level, at the end of the passage near the Lightning Gun
 +
|-
 +
| [[Adrenaline]] || 14 || 4 near the Flak Cannon, 2x3 near the Lightning Gun, 4 below Bio Rifle
 +
|-
 +
|}
  
==Strategy==
+
==Tips & tricks==
* The Super Shield room might as well be called "the Death Trap", since the only entrance/exit is that which takes the player to the Link Gun area. Use it to your advantage by blasting a Shock combo in your opponent's face. Next step, if the super shield wasn't taken, catch it before (s)he can spot you. If you're on the receiving end, tey to get the Shield and get out of there before your opponent can spot you. Otherwise, be prepared to fight fire with fire.
+
* The Super Shield room might as well be called "the Death Trap", since the only entrance/exit is that which takes the player to the Link Gun area. Use it to your advantage by blasting a Shock combo in your opponent's face. Next step, if the super shield wasn't taken, catch it before (s)he can spot you.
* You can use a shortcut in the UDamage room from the second floor to the third one, this is, from the Adrenaline area to the Minigun area. There's a ramp which will help you to do this.
+
* If you're on the receiving end of the above, try to get the Shield and get out of there before your opponent can spot you. Otherwise, be prepared to fight fire with fire.
* Use Speed to liftjump-jump from the Link Gun elevator to the Lightning Gun area.
+
* You can use a shortcut in the UDamage room from the second floor to the third one, this is, from the Adrenaline area to the Minigun area. There's a ramp which will help you by wall/dodge-jumping it.
 +
* Use Speed to lift-jump from the Link Gun elevator to the Lightning Gun area.
  
 
=== Single-player tips ===
 
=== Single-player tips ===
* You can play both this map instead of [[DM-1on1-Spirit]] as the second map of the Qualification round, and in the Head-to-head challenges.
 
 
* Take advantage of the bot's low speed (they don't jump/dodgejump much) to trap them in the Super Shield area.
 
* Take advantage of the bot's low speed (they don't jump/dodgejump much) to trap them in the Super Shield area.
 +
* Use the Super Shield "trap" in your favor.
 +
 +
{{Prevnext|DM-1on1-Idoma|DM-1on1-Albatross|UT2004 DM Qualy Round}}
 +
{{Prevnext||DM-1on1-Roughinery}}
  
 
== Trivia ==
 
== Trivia ==
* Looking at the map with [[UnrealEd]] or an utility like [http://www.unrealargentina.com/smf/index.php?topic=14597.msg405032#msg405032 UT Package Tool] reveals that the map has a texture of it's creator's face.
+
* Looking at the map with [[UnrealEd]] or an utility like [http://www.acordero.org/projects/unreal-tournament-package-tool/ UT Package Tool] reveals that the map has a texture of it's creator's face.

Latest revision as of 16:22, 15 December 2012

Watch your back and stay alert in this abandoned facility or you may end up as cold as the steel which surrounds you...
UT2004 map description
Trite
Full title Trite
Author(s) Paul Fahss
Players 2
Music KR-Action3
Game UT2004
Gametype Deathmatch

Map Description

Weapons & Pickups

Weapons

Weapon Count Ammo Ammo Location
BioRifle 1 3 1 next to the weapon pickup, 1 near the Lightning Gun, 1 near the Shock Rifle
Shock Rifle 1 3 1 next to the weapon pickup, 1 near the Lightning Gun, 1 below the Bio Rifle
Link Gun 1 3 1 next to the weapon pickup, 1 below the Minigun, 1 near the Shock Rifle
Minigun 1 3 1 next to the weapon pickup, 1 next to the Flak Cannon, 1 at the Double Damage pickup
Flak Cannon 1 3 1 next to the weapon pickup, 1 near the Shock Rifle, 1 at the Double Damage pickup
Rocket Launcher 1 3 1 next to the weapon pickup, 1 below the Minigun, 1 near the Shock Rifle
Lightning Gun 1 3 1 next to the weapon pickup, 1 next to the Flak Cannon, 1 near the Shield Pack

Pickups

Pickup Count Location
Health Vial 17 4 next to the Super Shield, 4 near the Rocket Launcher, 3 + 4 near the Shock Rifle, 2 next to the Shield Pack
Health Pack 4 2 next to the Rocket Launcher, 1 in front of the Super Shield room, 1 next to the Flak Cannon
Shield 1 On the ramp near the Minigun
Super Shield 1 Small room near the Flak Cannon
Double Damage 1 Top level, at the end of the passage near the Lightning Gun
Adrenaline 14 4 near the Flak Cannon, 2x3 near the Lightning Gun, 4 below Bio Rifle

Tips & tricks

  • The Super Shield room might as well be called "the Death Trap", since the only entrance/exit is that which takes the player to the Link Gun area. Use it to your advantage by blasting a Shock combo in your opponent's face. Next step, if the super shield wasn't taken, catch it before (s)he can spot you.
  • If you're on the receiving end of the above, try to get the Shield and get out of there before your opponent can spot you. Otherwise, be prepared to fight fire with fire.
  • You can use a shortcut in the UDamage room from the second floor to the third one, this is, from the Adrenaline area to the Minigun area. There's a ramp which will help you by wall/dodge-jumping it.
  • Use Speed to lift-jump from the Link Gun elevator to the Lightning Gun area.

Single-player tips

  • Take advantage of the bot's low speed (they don't jump/dodgejump much) to trap them in the Super Shield area.
  • Use the Super Shield "trap" in your favor.


<< Previous (DM-1on1-Idoma) UT2004 DM Qualy Round (DM-1on1-Albatross) Next >>
(DM-1on1-Roughinery) Next >>

Trivia

  • Looking at the map with UnrealEd or an utility like UT Package Tool reveals that the map has a texture of it's creator's face.