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DM-Arsenal
From Liandri Archives
Revision as of 19:40, 27 March 2010 by Neon Knight (talk | contribs)
The Arsenal is a former Liandri munitions plant whose remote location was intended to reduce collateral damage in case of an accident. As Hyperion expanded and modern plants came into operation, the Arsenal fell on hard times. All human colonists were pulled from the plant over a decade ago, and all robotics about a year later.
Unreal Tournament 3 map description
Full title | Arsenal |
---|---|
Players | 6-10 |
Music | Mech8 |
Game | Unreal Tournament 3 |
Gametype | Deathmatch |
Pickups
- 15x Health Vial
- 6x Health Pack
- Big Keg O' Health (on a narrow catwalk above the Jump Boots)
- Armor Vest
- Shield Belt
- Jump Boots Lowest Crossroad in map
- Damage Amp Requires Jump Boots: jump after the elevator reaches the top.(Behind Link Gun highest point in the level.
Weapons
- 2x ammo for Enforcer
- Bio Rifle + 4x ammo
- Shock Rifle + 5x ammo
- Link Gun + 5x ammo
- Stinger Minigun + 5x ammo
- Flak Cannon + 4x ammo
- Rocket Launcher + 6x ammo
- Sniper Rifle + 2x ammo
Tips and Tricks
Campaign Info
Briefing
"Alright listen up. The plant is well fortified. But if we can capture it intact, we'll have a perfect location for staging our assault on the Liandri. Malcolm wants us to eliminate any resistance. The main battle group is right behind us, and they'll move forward and establish a base when we give the all-clear."
Mission Objectives
- Keep enemies in check until their Respawner charges are depleted.
- Use the Jump Boots to access the Super Health.
- Jump from a moving lift to gain momentum and access the UDamage.