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Difference between revisions of "DM-Deck"
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Deck is a remake of the various Deck maps in previous Unreal games. Its layout is similar to that of [[DM-Deck17]] from [[UT2004]], but it has green slime again like in [[UT]]'s [[DM-Deck16II]]. | Deck is a remake of the various Deck maps in previous Unreal games. Its layout is similar to that of [[DM-Deck17]] from [[UT2004]], but it has green slime again like in [[UT]]'s [[DM-Deck16II]]. | ||
+ | |||
+ | == Item List == | ||
== Pickups == | == Pickups == | ||
Line 39: | Line 41: | ||
* 2x [[Sniper Rifle]] (5x ammo) | * 2x [[Sniper Rifle]] (5x ammo) | ||
* 1x [[Redeemer]] - above the lift area, reachable through the teleporter at the large slime pool | * 1x [[Redeemer]] - above the lift area, reachable through the teleporter at the large slime pool | ||
+ | |||
+ | == Strategy == | ||
+ | |||
+ | == Campaign Info == | ||
+ | === Briefing === | ||
+ | '''"Izanagi forces trapped the Krall chieftain inside Hyperion's main waste-processing plant. He's a rabid cornered dog. He's dangerous, and we need to put him down. If we're lucky, losing the alpha-male will make the whole pack turn on each other."''' | ||
+ | |||
+ | === Mission Objectives === | ||
+ | - Keep enemies in check until their Respawner charges are depleted. | ||
+ | - There are environmental hazards throughout the facility. | ||
+ | - Powerful weapons and powerups are located in more dangerous areas. | ||
+ | |||
+ | === Voice Chat === |
Revision as of 20:42, 27 March 2010
- For other versions of this map, see Recurring maps#Deck.
One unfortunate drawback to Tarydium is the large volume of toxic bio-waste that is created during the processing of raw ore. On Taryd, the bulk of this waste is sent to the Decks, an Axon-run storage and disposal facility on the outskirts of Oxida Nova. It is not recommended that you enter the building without a complete set of protective gear.
Unreal Tournament 3 map description
Full title | Deck |
---|---|
Players | 4-8 |
Music | GoDown |
Game | Unreal Tournament 3 |
Gametype | Deathmatch |
Deck is a remake of the various Deck maps in previous Unreal games. Its layout is similar to that of DM-Deck17 from UT2004, but it has green slime again like in UT's DM-Deck16II.
Item List
Pickups
- 17x Health Vial:
- 5x between the two boxes near the upper Flak Cannon
- 4x around the Shield Belt
- 4x behind the large tanks in the main room
- 2x2 at the doorway from the lift area to the rounded passage way to the upper Rocket Launcher
- 4x Health Pack:
- 2x behind a box next to the right lift
- 2x near the Damage Amp between the large box and the wall to the main room
- Thigh Pads - on the upper ledge near the Sniper Rifle side
- Armor Vest - near the lifts on the lowest floor
- Shield Belt - on a narrow catwalk above the large slime pool
- Jump Boots - in a small opening next to the large slime pool
- Damage Amp - on a box below the sniper ledge
Weapons
- 4x ammo for Enforcer
- 2x Bio Rifle (4x ammo)
- 2x Shock Rifle (5x ammo)
- 1x Link Gun (2x ammo)
- 1x Stinger Minigun (3x ammo)
- 2x Flak Cannon (4x ammo)
- 2x Rocket Launcher (6x ammo)
- 2x Sniper Rifle (5x ammo)
- 1x Redeemer - above the lift area, reachable through the teleporter at the large slime pool
Strategy
Campaign Info
Briefing
"Izanagi forces trapped the Krall chieftain inside Hyperion's main waste-processing plant. He's a rabid cornered dog. He's dangerous, and we need to put him down. If we're lucky, losing the alpha-male will make the whole pack turn on each other."
Mission Objectives
- Keep enemies in check until their Respawner charges are depleted. - There are environmental hazards throughout the facility. - Powerful weapons and powerups are located in more dangerous areas.