Skin
Game Sections
- Unreal
- Unreal: RTNP
- Unreal II
- Unreal Tournament
- UT2003
- UT2004
- Unreal Tournament 3
- Unreal Championship
- Unreal Championship 2
Personal tools
Difference between revisions of "DM-Leviathan"
From Liandri Archives
(Added map's description) |
Neon Knight (talk | contribs) |
||
(5 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | |||
{{Infobox Map | {{Infobox Map | ||
| title = Leviathan | | title = Leviathan | ||
Line 5: | Line 4: | ||
| mapimage = DM-Leviathan.gif | | mapimage = DM-Leviathan.gif | ||
| imagedesc = Leviathan | | imagedesc = Leviathan | ||
− | | author = James Schmalz | + | | author = [[James Schmalz]] |
| players = 2-4 | | players = 2-4 | ||
| music = level6 | | music = level6 | ||
− | | games = [[UT2003]], [[UT2004]] | + | | games = [[UT2003]], [[UC]], [[UT2004]]. |
| gametype = Deathmatch | | gametype = Deathmatch | ||
}} | }} | ||
− | == | + | ==Map Description== |
+ | The lay-out of this small Deathmatch map is rather simple. The ground floor consists of 3 corridors which form a an "I" shape. There's a slope at each of the 4 ends of this "I" which lead to either of the 2 ledges in the main hall (the middle part of the "I"). | ||
+ | Most weapon pickups can be found on the ground floor, as well as the only 2 health/armor pickups. The more powerful weapons, however, are on the top floor. | ||
− | ==Weapons== | + | ==Weapons & Pickups== |
+ | |||
+ | ===Weapons=== | ||
+ | [[Image:DM-Leviathan-Pickups.png|thumb|320px|right|Leviathan's weapon and power-up locations.]] | ||
+ | {| class="wikitable" style="font-size: 88%; margin: 0;" | ||
+ | |- | ||
+ | !width="100"|Weapon | ||
+ | !width="50"|Count | ||
+ | !width="50"|Ammo | ||
+ | !width="335"|Ammo Location | ||
+ | |- | ||
+ | | [[Assault Rifle]] || 0 || 3 || 1 in eastern hall. 2 on southern ledge in main hall. | ||
+ | |- | ||
+ | | [[Bio Rifle]] || 1 || 3 || 2 next to the weapon pickup. 1 on southern ledge. | ||
+ | |- | ||
+ | | [[Shock Rifle]] || 1 || 3 || 1 in main hall (SW), 2 next to pickup | ||
+ | |- | ||
+ | | [[Link Gun]] || 1 || 3 || 1 on northern ledge. 2 next to pickup | ||
+ | |- | ||
+ | | [[Minigun]] || 1 || 3 || 2 next to the pickup. 1 on southern ledge | ||
+ | |- | ||
+ | | [[Flak Cannon]] || 1 || 3 || 1 on northern ledge. 2 at top of SE slope. | ||
+ | |- | ||
+ | | [[Rocket Launcher]] || 1 || 3 || 2 at top of NW slope. 1 at top of NE slope | ||
+ | |- | ||
+ | | [[Lightning Gun]] || 1 || 3 || 2 next to pickup. 1 at top of SW slope | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===Pickups=== | ||
+ | {| class="wikitable" style="font-size: 88%; margin: 0;" | ||
+ | |- | ||
+ | !width="155"|Pickup | ||
+ | !width="50"|Count | ||
+ | !width="335"|Location | ||
+ | |- | ||
+ | | [[Health#Unreal_Tournament_2003_and_2004|Health Pack]] || 1 || On the ground floor of the main hall | ||
+ | |- | ||
+ | | [[Armor#Unreal_Tournament_2003_and_2004|Shield Pack]] || 1 || On the ground floor of the main hall | ||
+ | |- | ||
+ | | [[Adrenaline]] || 12 || 3 on each slope | ||
+ | |- | ||
+ | |} | ||
==Tips & Tricks== | ==Tips & Tricks== | ||
+ | {{sectstub}} | ||
+ | |||
+ | == Trivia == | ||
+ | * This is one of the maps which comes with the Bonus Pack for [[Unreal Championship]]. The others are [[CTF-OtarosRun]], [[DM-Aqua_Mortis]] and [[DM-Inferno]]. | ||
+ | |||
+ | [[Category:UT2003 maps]] | ||
+ | [[Category:UT2004 maps]] | ||
+ | [[Category:Unreal Championship maps]] |
Latest revision as of 08:34, 1 January 2013
They say keep your friends close, and your enemies closer. You won't find any friends here, so reach out and touch someone.
map description
Full title | Leviathan |
---|---|
Author(s) | James Schmalz |
Players | 2-4 |
Music | level6 |
Games | UT2003, UC, UT2004. |
Gametype | Deathmatch |
Map Description
The lay-out of this small Deathmatch map is rather simple. The ground floor consists of 3 corridors which form a an "I" shape. There's a slope at each of the 4 ends of this "I" which lead to either of the 2 ledges in the main hall (the middle part of the "I"). Most weapon pickups can be found on the ground floor, as well as the only 2 health/armor pickups. The more powerful weapons, however, are on the top floor.
Weapons & Pickups
Weapons
Weapon | Count | Ammo | Ammo Location |
---|---|---|---|
Assault Rifle | 0 | 3 | 1 in eastern hall. 2 on southern ledge in main hall. |
Bio Rifle | 1 | 3 | 2 next to the weapon pickup. 1 on southern ledge. |
Shock Rifle | 1 | 3 | 1 in main hall (SW), 2 next to pickup |
Link Gun | 1 | 3 | 1 on northern ledge. 2 next to pickup |
Minigun | 1 | 3 | 2 next to the pickup. 1 on southern ledge |
Flak Cannon | 1 | 3 | 1 on northern ledge. 2 at top of SE slope. |
Rocket Launcher | 1 | 3 | 2 at top of NW slope. 1 at top of NE slope |
Lightning Gun | 1 | 3 | 2 next to pickup. 1 at top of SW slope |
Pickups
Pickup | Count | Location |
---|---|---|
Health Pack | 1 | On the ground floor of the main hall |
Shield Pack | 1 | On the ground floor of the main hall |
Adrenaline | 12 | 3 on each slope |
Tips & Tricks
Trivia
- This is one of the maps which comes with the Bonus Pack for Unreal Championship. The others are CTF-OtarosRun, DM-Aqua_Mortis and DM-Inferno.