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#REDIRECT [[Category:Mutators]]
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A '''Mutator''' is a kind of mini-[[mod]] that can be applied to games in the [[Unreal series]]. Although, compared to conventional mods, changes made to the game are small, mutators can have a large impact on gameplay. For instance [[Instagib]] is sometimes considered a whole new [[gametype]].
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== Unreal Tournament ==
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* '''Arena''': Replaces every weapon and ammo pickup in the match with one of these, depending on which one is selected:
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** '''Pulse Arena''' - [[Pulse Gun]]s and Pulse Cells
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** '''Flak Arena''' - [[Flak Cannon]]s and Flak Ammo
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** '''Rocket Launcher Arena''' - [[Rocket Launcher]]s and Rocket Packs
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** '''Shock Rifle Arena''' - [[Shock Rifle]]s and Shock Cores
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** '''Sniper Rifle Arena''' - [[Sniper Rifle]]s and Bullet Boxes
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** '''Impact Hammer Arena''' - [[Impact Hammer]]s (*)
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** '''Minigun Arena''' - [[Minigun]]s and Mini Ammo (*)
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** '''[[Instagib]] DM''' - Instagib Shock Rifles (**)
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* '''Jump Match''' - Enables players to jump extremely high.
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* '''Low Gravity''' - Reduces the gravity of the map.
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* '''Chainsaw Melee''' - The Impact Hammer is replaced by a [[Chainsaw]].
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* '''No Redeemer''' - [[Redeemer]]s are removed from the map.
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* '''No Powerups''' - [[Invisibility]], [[Shield Belt]], [[Damage Amplifier]], [[Jump Boots]] and the [[Big Keg O'Health]] are removed from the map.
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* '''Stealth''' - Everyone is invisible.
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* '''FatBoy''' - Frag a lot, and your head grows. Be fragged a lot, and your head shrinks.
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* '''Instant Rockets''' - The Rocket Launcher won't fire 6 rockets, but one rocket at a time.
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* '''Relics''' - (''Bonus Pack 1'') Add a relic to the map. This relic spawns in a random place in the map, and disappears after a certain time if nobody picked it up. It's possible to have several of them at once, but the player(s) can carry just one at the same time.
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** '''Relic: Defense''' - Prevents 60% of all damage sustained by the user.
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** '''Relic: Redemption''' - Prevents it's user from being fragged. It only works once.
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** '''Relic: Regeneration''' - Gives 10 HP to it's user every second.
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** '''Relic: Speed''' - Increases it's user's speed and air control reflexes.
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** '''Relic: Strength''' - Increases it's user's damage output.
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** '''Relic: Vengeance''' - When it's user dies, a big skull appears above him. It then explodes like a Redeemer.
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* '''Team Beacon''' - (''Bonus Pack 2'') Your teammates have an arrow above their heads, so you can identify them.
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* '''Volatile Ammo''' - (''Bonus Pack 2'') Ammo explodes when hit by a weapon.
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* '''Volatile Weapon''' - (''Bonus Pack 2'') Weapons are discharged when a player dies.
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== Unreal Championship/Unreal Tournament 2003/Unreal Tournament2004 ==
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* '''Air Control''' - (''2003'', ''2004'') Changes how players move in the air.
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* '''Arena''' - (''UC'', ''2003'', ''2004'') Replaces weapons and ammo in map.
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* '''BigHead''' - (''UC'', ''2003'', ''2004'') See Unreal Tournament section above.
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* '''Big Wheels''' - (''2004'') [[Onslaught|ONS]]/[[Assault|AS]] only. Kill a lot, and your vehicle's wheels grow in size. Be killed a lot, and they'll shrink.
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* '''Bonus Combos''' - (''2003 Epic BP'', ''2004'') Adds the Pint-sized (LLLL) and Camouflage (RRRR) [[Adrenaline]] Combos.
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* '''Competition Mode''' - (''UC'') Disables Species specific attributes and levels the field to everyone. It's the inverse to ''Species Statistics''.
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* '''Floaty Cadavers''' - (''UC'', ''2003'') Cadavers don't fall to the floor, but float.
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* '''Game Speed''' - (''2004'') Modifies the game's speed.
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* '''InstaGib''' - (''2003'', ''2004'') See Unreal Tournament section above.
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* '''Lightning Guns''' - (''2004'') Replaces all [[Sniper Rifle]]s with [[Lightning Gun]]s.
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* '''Lightweight Vehicles''' - (''2004'') ONS/AS only. When being hit, vehicles will fly higher and farther like balloons.
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* '''Link Gun Medic''' - (''UC'') The [[Link Gun]] heals teammates.
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* '''LowGrav''' - (''UC'', ''2003'', ''2004'') See Unreal Tournament section above.
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* '''No Adrenaline''' - (''UC'', ''2003'', ''2004'') Adrenaline pickups are removed from the map.
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* '''No Superweapons''' - (''2003'', ''2004'') Redeemers and Ion Painters are removed from the map. In ''2004'', the Target Painter is removed as well.
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* '''Onslaught Weapons''' - (''2004'') Adds ONS weapons ([[Mine Layer]], [[Grenade Launcher]], [[AVRiL]] and [[Target Painter]]) to the other gametypes.
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* '''QuadJump''' - (''2003'', ''2004'') Players can jump up to 4 times instead of 2.
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* '''Regeneration''' - (''UC'', ''2003'', ''2004'') All players regenerate health.
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* '''Slow Enemy''' - (''UC'') Reduces the enemy's speed.
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* '''Slow Motion Corpses''' - (''UC'', ''2003'', ''2004'') Dramatic slow-mo death animations
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* '''Sniper Rifles''' - (''2004'') Same as ''Lightning Guns'', but inverted: LG are replaced by SR.
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* '''Species Statistics''' - (''2004'') Each race has unique combat statistics.
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* '''Stunt Vehicles''' - (''2004'') ONS/AS only. Vehicles can jump. Hold down the crouch key to charge up and then release to jump. They can also control wheeled vehicles in mid-air.
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* '''Super Berserk''' - (''2004'') Weapons are insanely fast and powerful.
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* '''UDamage Reward''' - (''2004'') Any remaining UDamage powerup is thrown from players when they are fragged.
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* '''UT Classic''' - (''2004'') Classic [[UT]] style weapons and movement options.
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* '''UT2003 Style''' - (''2004'') UT2003 style fast weapon switching and boost dodging.
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* '''UTV2004S''' - (''2004'') Required to support UTV2004 SeeAll mode.
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* '''Vampire''' - (''UC'', ''2003'', ''2004'') Damaging your opponents will regenerate your health.
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* '''Vehicle Arena''' - (''2004'') ONS/AS only. Replaces all vehicles in a map with a particular one.
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* '''Zoom InstaGib''' - (''2003'', ''2004'') Same as Instagib, but the secondary fire is a zoom function.
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== Unreal Championship 2 ==
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{{sectstub}}
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== Unreal Tournament III ==
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{{sectstub}}

Revision as of 08:41, 15 May 2011

A Mutator is a kind of mini-mod that can be applied to games in the Unreal series. Although, compared to conventional mods, changes made to the game are small, mutators can have a large impact on gameplay. For instance Instagib is sometimes considered a whole new gametype.

Unreal Tournament

  • Arena: Replaces every weapon and ammo pickup in the match with one of these, depending on which one is selected:
  • Jump Match - Enables players to jump extremely high.
  • Low Gravity - Reduces the gravity of the map.
  • Chainsaw Melee - The Impact Hammer is replaced by a Chainsaw.
  • No Redeemer - Redeemers are removed from the map.
  • No Powerups - Invisibility, Shield Belt, Damage Amplifier, Jump Boots and the Big Keg O'Health are removed from the map.
  • Stealth - Everyone is invisible.
  • FatBoy - Frag a lot, and your head grows. Be fragged a lot, and your head shrinks.
  • Instant Rockets - The Rocket Launcher won't fire 6 rockets, but one rocket at a time.
  • Relics - (Bonus Pack 1) Add a relic to the map. This relic spawns in a random place in the map, and disappears after a certain time if nobody picked it up. It's possible to have several of them at once, but the player(s) can carry just one at the same time.
    • Relic: Defense - Prevents 60% of all damage sustained by the user.
    • Relic: Redemption - Prevents it's user from being fragged. It only works once.
    • Relic: Regeneration - Gives 10 HP to it's user every second.
    • Relic: Speed - Increases it's user's speed and air control reflexes.
    • Relic: Strength - Increases it's user's damage output.
    • Relic: Vengeance - When it's user dies, a big skull appears above him. It then explodes like a Redeemer.
  • Team Beacon - (Bonus Pack 2) Your teammates have an arrow above their heads, so you can identify them.
  • Volatile Ammo - (Bonus Pack 2) Ammo explodes when hit by a weapon.
  • Volatile Weapon - (Bonus Pack 2) Weapons are discharged when a player dies.

Unreal Championship/Unreal Tournament 2003/Unreal Tournament2004

  • Air Control - (2003, 2004) Changes how players move in the air.
  • Arena - (UC, 2003, 2004) Replaces weapons and ammo in map.
  • BigHead - (UC, 2003, 2004) See Unreal Tournament section above.
  • Big Wheels - (2004) ONS/AS only. Kill a lot, and your vehicle's wheels grow in size. Be killed a lot, and they'll shrink.
  • Bonus Combos - (2003 Epic BP, 2004) Adds the Pint-sized (LLLL) and Camouflage (RRRR) Adrenaline Combos.
  • Competition Mode - (UC) Disables Species specific attributes and levels the field to everyone. It's the inverse to Species Statistics.
  • Floaty Cadavers - (UC, 2003) Cadavers don't fall to the floor, but float.
  • Game Speed - (2004) Modifies the game's speed.
  • InstaGib - (2003, 2004) See Unreal Tournament section above.
  • Lightning Guns - (2004) Replaces all Sniper Rifles with Lightning Guns.
  • Lightweight Vehicles - (2004) ONS/AS only. When being hit, vehicles will fly higher and farther like balloons.
  • Link Gun Medic - (UC) The Link Gun heals teammates.
  • LowGrav - (UC, 2003, 2004) See Unreal Tournament section above.
  • No Adrenaline - (UC, 2003, 2004) Adrenaline pickups are removed from the map.
  • No Superweapons - (2003, 2004) Redeemers and Ion Painters are removed from the map. In 2004, the Target Painter is removed as well.
  • Onslaught Weapons - (2004) Adds ONS weapons (Mine Layer, Grenade Launcher, AVRiL and Target Painter) to the other gametypes.
  • QuadJump - (2003, 2004) Players can jump up to 4 times instead of 2.
  • Regeneration - (UC, 2003, 2004) All players regenerate health.
  • Slow Enemy - (UC) Reduces the enemy's speed.
  • Slow Motion Corpses - (UC, 2003, 2004) Dramatic slow-mo death animations
  • Sniper Rifles - (2004) Same as Lightning Guns, but inverted: LG are replaced by SR.
  • Species Statistics - (2004) Each race has unique combat statistics.
  • Stunt Vehicles - (2004) ONS/AS only. Vehicles can jump. Hold down the crouch key to charge up and then release to jump. They can also control wheeled vehicles in mid-air.
  • Super Berserk - (2004) Weapons are insanely fast and powerful.
  • UDamage Reward - (2004) Any remaining UDamage powerup is thrown from players when they are fragged.
  • UT Classic - (2004) Classic UT style weapons and movement options.
  • UT2003 Style - (2004) UT2003 style fast weapon switching and boost dodging.
  • UTV2004S - (2004) Required to support UTV2004 SeeAll mode.
  • Vampire - (UC, 2003, 2004) Damaging your opponents will regenerate your health.
  • Vehicle Arena - (2004) ONS/AS only. Replaces all vehicles in a map with a particular one.
  • Zoom InstaGib - (2003, 2004) Same as Instagib, but the secondary fire is a zoom function.

Unreal Championship 2

Unreal Tournament III