NewsUnrealEdForumsFilesModsFragBU

Skin

BeyondUnreal


Personal tools

ONS-Torlan

From Liandri Archives

Revision as of 14:25, 26 October 2009 by Leadblast (talk | contribs) (Map Description)
Jump to: navigation, search
Set on the dried outskirts of a lush jungle continent, two factions clash in fierce combat for control of a major communications tower and its adjacent power supply. With the dam holding back the waters from the nearby jungle, the dried out riverbed running across the battlefield allows for an easy attack route into enemy territory and could provide a decisive victor with ownership of the enormous Comm-tower as the reward.
UT2004 map description
Screenshot of Torlan
Full title Torlan
Author(s) Streamline Studios, Hourences
Players 8-16
Music SDG-ONS01
Game UT2004
Gametype Onslaught

Map Description

The map is mostly symmetrical, however, as usual, the terrain is slightly different on each side. Furthermore, the red team (assuming it's the first round in the match, as teams in ONS will switch bases with each round) can fire at the Raptor at the central node using the energy turret located in the outer wall near the Raptor at their base.

The bases are built exactly the same. There is a tall tower in the center of the map which is useful for sniping, as well as using the hills for cover from tank shells and to take shots at people at the nodes below.

ONS-Torlan is currently the most popular Onslaught map. The inclusion of this map in the demo version added to the popularity of the level. It is also often considered to be the ideal, though overplayed, Onslaught map. There have been a lot of remakes of this map, including the official UT3 WAR-Torlan. The second UT2004 demo Onslaught map, ONS-Primeval, was never nearly as popular due to the lack of space, choke points and late inclusion in the demo.

Pickups & Vehicles

Pickups

Item and Vehicle map
Pickup Location
Redeemer The redeemer on this map is located on the top of the central communications tower.
Super Shield On the top of the central communications tower. There are also Super Shield pickups at the corner nodes.
Keg o' Health One is located in the center of each base, while the third is located near the central communications tower.
Double Damage The Double Damage pickup is located right next to the central powernode.

Vehicles

Vehicle Location
Manta One of these can be found at every powernode and at the powercores. The central node's Manta spawns at the upper level.
Scorpion The Scorpion spawns next to the powernodes 2, 3 and 4
Hellbender The Hellbender spawns at the powercores and at the upper level inside the communications tower.
Goliath The tank spawns at the corner nodes 1 and 5.
Raptor The Raptor can be found at the powercores and on the upper level of teh central node.
Paladin With Bonus Vehicles, the Paladin replaces the Scorpion at power nodes 2 and 4.
SPMA With Bonus Vehicles, the SPMA replaces the center node's Hellbender.
Cicada With Bonus Vehicles, the Cicada replaces the Raptors spawning next to the powercores..

Node Layouts

Strategies

Offensive
There are several often used techniques for going offensive in this map. One is to take the Manta with someone riding on the wing to the first base node, and then continue on to the corner node. This helps to get nodes building fast. Another technique people will use is to have the person in the Manta go to the first node, and have another person or group of people drive the Hellbender to either the corner node or the center.
A person will usually take the Raptor and fly to the top of the central communications tower to get the Redeemer as soon as it spawns, however leaving your team down one man on building nodes can prove to be problematic.
Defensive
The best defensive techniques on this map are to use the Energy Turrets well. It is easier to stave off vehicles that are attacking nodes with a turret than any of your pea-shooter weapons. It is also important to keep an AVRiL in your inventory at all times.