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Difference between revisions of "DM-MojoII"

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(Commenting until a proper source can be found.)
(Trying a new weapon/pickup template. =))
 
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== Weapons & Pickups ==
 
== Weapons & Pickups ==
 
=== Weapons ===
 
=== Weapons ===
{| class="wikitable" style="font-size: 88%; margin: 0;"
+
{{WeaponsTableHeader}}
|-
+
{{WeaponsTableRow|weapon=Bio Rifle|wamnt=1|aamnt=2|wloc=|aloc=}}
!width="100"|Weapon
+
{{WeaponsTableRow|weapon=Shock Rifle|wamnt=2|aamnt=5|wloc=|aloc=}}
!width="60"|Count
+
{{WeaponsTableRow|weapon=Pulse Gun|wamnt=2|aamnt=6|wloc=|aloc=}}
!width="60"|Ammo
+
{{WeaponsTableRow|weapon=Ripper|wamnt=1|aamnt=2|wloc=|aloc=}}
!width="350"|Ammo Location
+
{{WeaponsTableRow|weapon=Minigun|wamnt=1|aamnt=3|wloc=|aloc=}}
|-
+
{{WeaponsTableRow|weapon=Flak Cannon|wamnt=1|aamnt=4|wloc=|aloc=}}
| [[BioRifle]] || 1 || 2 ||
+
{{WeaponsTableRow|weapon=Rocket Launcher|wamnt=1|aamnt=4|wloc=|aloc=}}
|-
+
{{WeaponsTableRow|weapon=Sniper Rifle|wamnt=1|aamnt=4|wloc=|aloc=}}
| [[Shock Rifle]] || 2 || 5 ||  
+
{{WeaponsTableFooter}}
|-
 
| [[Pulse Gun]] || 2 || 6 ||  
 
|-
 
| [[Ripper]] || 1 || 2 ||  
 
|-
 
| [[Minigun]] || 1 || 3 ||  
 
|-
 
| [[Flak Cannon]] || 1 || 4 ||  
 
|-
 
| [[Rocket Launcher]] || 1 || 4 ||  
 
|-
 
| [[Sniper Rifle]] || 1 || 4 ||  
 
|-
 
|}
 
 
=== Pickups ===
 
=== Pickups ===
{| class="wikitable" style="font-size: 88%; margin: 0;"
+
{{PickupsTableHeader}}
|-
+
{{PickupsTableRow|item=Health Vial|amnt=18|locat=}}
!width="165"|Pickup
+
{{PickupsTableRow|item=Health Pack|amnt=8|locat=}}
!width="60"|Count
+
{{PickupsTableRow|item=Body Armor|amnt=1|locat=}}
!width="350"|Location
+
{{PickupsTableRow|item=Shield Belt|amnt=1|locat=}}
|-
+
{{PickupsTableRow|item=Damage Amp|amnt=1|locat=}}
| [[Health#Unreal_Tournament|Health Vial]] || 18 ||
+
{{PickupsTableFooter}}
|-
+
 
| [[Health#Unreal_Tournament|Health Pack]] || 8 ||
 
|-
 
| [[Armor#Unreal_Tournament|Body Armor]] || 1 ||
 
|-
 
| [[Armor#Unreal_Tournament|Shield Belt]] || 1 ||
 
|-
 
| [[Damage Amplifier|UDamage]] || 1 ||
 
|-
 
|}
 
 
== Tips & tricks ==
 
== Tips & tricks ==
 
== Trivia ==
 
== Trivia ==
 +
* In the room with the circular lava pool, over which is the U-Damage, if you go to the higher platform, through the doorway to the left, and continue through the passageway, going straight after exiting the passage, past the lift into a dead end. Leaning in the left corner is the circle U logo.
  
* In the room with the circular lava pool, over which is the U-Damage, if you go to the higher platform, through the doorway to the left, and continue through the passageway, going straight after exiting the passage, past the lift into a dead end. Leaning in the left corner is the circle U logo.
 
 
=== Readme Notes ===
 
=== Readme Notes ===
 
{{QuoteSource|Mojo is a hardcore twisty castle corridor deathmatch map by Cliff Bleszinski. |Epic BP Readme|UT}}
 
{{QuoteSource|Mojo is a hardcore twisty castle corridor deathmatch map by Cliff Bleszinski. |Epic BP Readme|UT}}

Latest revision as of 08:46, 23 November 2014

For other versions of this map, see Recurring maps#Mojo.
DM-Mojo][
Full title Mojo][
Author(s) Cliff Bleszinski
Players 4-12
Music Firebr
Game Unreal Tournament
Gametype Deathmatch

Map Description

Weapons & Pickups

Weapons

Weapon Count Ammo Weapon Location Ammo Location
Bio Rifle 1 2
Shock Rifle 2 5
Pulse Gun 2 6
Ripper 1 2
Minigun 1 3
Flak Cannon 1 4
Rocket Launcher 1 4
Sniper Rifle 1 4

Pickups

Pickup Count Location
Health Vial 18
Health Pack 8
Body Armor 1
Shield Belt 1
Damage Amp 1

Tips & tricks

Trivia

  • In the room with the circular lava pool, over which is the U-Damage, if you go to the higher platform, through the doorway to the left, and continue through the passageway, going straight after exiting the passage, past the lift into a dead end. Leaning in the left corner is the circle U logo.

Readme Notes

Mojo is a hardcore twisty castle corridor deathmatch map by Cliff Bleszinski.