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Difference between revisions of "DmDeck16"

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m (Replaced the pickup-map)
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!width="100"|Weapon
 
!width="100"|Weapon
 
!width="50"|Count
 
!width="50"|Count
!width="50"|Ammo
+
!width="100"|Ammo
!width="450"|Ammo Location
+
!width="50"|Count
 +
!width="500"|Weapon Location
 +
!width="500"|Ammo Location
 
|-
 
|-
| [[GES BioRifle]] || 1 || 4 || 2 next to the weapon pickup, 2 on same floor, other end of the hall
+
| [[GES BioRifle]] || 1 || [[Tarydium Sludge]] || 4 || On the right of the balcony accessed by ramps in the hangar || 2 next to the weapon pickup, 2 on same floor, other end of the hall
 
|-
 
|-
| [[ASMD]] || 2 || 5 || 2 next to each pickup, 1 behind box near Flak Cannon
+
| [[ASMD]] || 2 || [[ASMD Core]] || 5 || One on raised platform just below the elevator, other behind box in main walkway || 2 next to each pickup, 1 behind box near Flak Cannon
 
|-
 
|-
| [[Minigun]] || 1 || 2 || Near the pickup, at the other side of the main walkway
+
| [[Minigun]] || 1 ||  [[Bullets]] || 2 || A sunken area near the main walkway || Near the pickup, at the other side of the main walkway
 
|-
 
|-
| [[Stinger]] || 1 || 5 || All 5 behind boxes in the area of the pickup
+
| [[Stinger]] || 1 || [[Tarydium Shards]] || 5 || On top of box in main hangar || All 5 behind boxes in the area of the pickup
 
|-
 
|-
| [[Razorjack]] || 1 || 2 || Next to the weapon pickup
+
| [[Razorjack]] || 1 || [[Razor Blades]] || 2 || Near the elevator, opposite side of the room from the raised platform with the [[Rifle]] on it || Next to the weapon pickup
 
|-
 
|-
| [[Flak Cannon]] || 2 || 4 || 2 next to each weapon pickup <
+
| [[Flak Cannon]] || 2 || [[Flak Shells]] || 4 || 1 at the end of a Tarydium sludge filled hallway, other at end of hallway or the opposite end of the [[Rifle]] by the elevator || 2 next to each weapon pickup  
 
|-
 
|-
| [[Eightball Gun]] || 2 || 8 || 2 next to each pickup, 3 on boxes near lifts, 1 behind box near Flak
+
| [[Eightball Gun]] || 2 || [[Can of 12 Eightballs]] || 8 || 1 at the middle of the normal floor, other at end of Tarydium courtyard on the first floor || 2 next to each pickup, 3 on boxes near lifts, 1 behind box near Flak
 
|-
 
|-
| [[Rifle]] || 2 || 7 || 4 next to sniper ledge pickup, 2 next to other. 1 behind box near Flak.
+
| [[Rifle]] || 2 || [[Rifle Rounds]] || 7 || 1 on another balcony to the left of the [[GES Biorifle]] balcony, other on raised platform near the elevator || 4 next to sniper ledge pickup, 2 next to other. 1 behind box near Flak.
 
|-
 
|-
 
|}
 
|}

Revision as of 14:31, 11 June 2010

Screenshot of Deck16
Full title Deck16
Author(s) Myscha the Sled Dog
Game Unreal
Gametype Deathmatch
For other versions of this map, see Recurring maps#Deck.

Description

The map that started the series: DmDeck16 has the same lay-out as the other Deck maps. A large hall with several levels is largely surrounded by an U-shaped corridor. The multiple levels in the main halls are connected by a series of 3 slopes, which give the map its identity.

There are a few differences with later versions of the map. Though all of the weapon pickups didn't change positions, the Toxin Suit did. The UT2004 version of this map also has a few other corridors this map doesn't have.

Weapons & Pickups

Deck 16 pick-ups

Weapons

Weapon Count Ammo Count Weapon Location Ammo Location
GES BioRifle 1 Tarydium Sludge 4 On the right of the balcony accessed by ramps in the hangar 2 next to the weapon pickup, 2 on same floor, other end of the hall
ASMD 2 ASMD Core 5 One on raised platform just below the elevator, other behind box in main walkway 2 next to each pickup, 1 behind box near Flak Cannon
Minigun 1 Bullets 2 A sunken area near the main walkway Near the pickup, at the other side of the main walkway
Stinger 1 Tarydium Shards 5 On top of box in main hangar All 5 behind boxes in the area of the pickup
Razorjack 1 Razor Blades 2 Near the elevator, opposite side of the room from the raised platform with the Rifle on it Next to the weapon pickup
Flak Cannon 2 Flak Shells 4 1 at the end of a Tarydium sludge filled hallway, other at end of hallway or the opposite end of the Rifle by the elevator 2 next to each weapon pickup
Eightball Gun 2 Can of 12 Eightballs 8 1 at the middle of the normal floor, other at end of Tarydium courtyard on the first floor 2 next to each pickup, 3 on boxes near lifts, 1 behind box near Flak
Rifle 2 Rifle Rounds 7 1 on another balcony to the left of the GES Biorifle balcony, other on raised platform near the elevator 4 next to sniper ledge pickup, 2 next to other. 1 behind box near Flak.

Pickups

Pickup Count Location
Health 6 2 near each Flak Cannon, 2 on boxes near lifts
Superhealth 1 On top of boxes, below the sniper ledge.
Assault Vest 1 On a box near the lifts, lower level
Shield Belt 1 On a beam above the slime pool, below the walkway
Toxin Suit 2 1 on top level of hall, 1 near Flak Cannon in corridor.