- For other versions of this map, see Recurring maps#Deck.
Description
The map that started the series: DmDeck16 has the same lay-out as the other Deck maps. A large hall with several levels is largely surrounded by an U-shaped corridor. The multiple levels in the main halls are connected by a series of 3 slopes, which give the map its identity.
There are a few differences with later versions of the map. Though all of the weapon pickups didn't change positions, the Toxin Suit did. The UT2004 version of this map also has a few other corridors this map doesn't have.
Weapons & Pickups
Weapons
Weapon
|
Count
|
Ammo
|
Ammo Location
|
GES BioRifle |
1 |
4 |
2 next to the weapon pickup, 2 on same floor, other end of the hall
|
ASMD |
2 |
5 |
2 next to each pickup, 1 behind box near Flak Cannon
|
Minigun |
1 |
2 |
Near the pickup, at the other side of the main walkway
|
Stinger |
1 |
5 |
All 5 behind boxes in the area of the pickup
|
Razorjack |
1 |
2 |
Next to the weapon pickup
|
Flak Cannon |
2 |
4 |
2 next to each weapon pickup <
|
Eightball Gun |
2 |
8 |
2 next to each pickup, 3 on boxes near lifts, 1 behind box near Flak
|
Rifle |
2 |
7 |
4 next to sniper ledge pickup, 2 next to other. 1 behind box near Flak.
|
Pickups
Pickup
|
Count
|
Location
|
Health |
6 |
2 near each Flak Cannon, 2 on boxes near lifts
|
Superhealth |
1 |
On top of boxes, below the sniper ledge.
|
Assault Vest |
1 |
On a box near the lifts, lower level
|
Shield Belt |
1 |
On a beam above the slime pool, below the walkway
|
Toxin Suit |
2 |
1 on top level of hall, 1 near Flak Cannon in corridor.
|