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Difference between revisions of "ONS-Dria"
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(New page: {{Infobox Map | title = Dria | description = Set among the crumbling ruins of the last Nali fortress, these icefields were the final stand of the Nali against the Skaarj. Dri...) |
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| description = Set among the crumbling ruins of the last [[Nali]] fortress, these icefields were the final stand of the Nali against the [[Skaarj]]. Driving their [[Titan|Stone Giants]] before them, the Skaarj lay siege to the city for three weeks, at last breaking down the perimeter wall and wiping out all within for their effrontery. Now an arena of Onslaught, the vast range of this location will test the teamwork and focus of the very best. | | description = Set among the crumbling ruins of the last [[Nali]] fortress, these icefields were the final stand of the Nali against the [[Skaarj]]. Driving their [[Titan|Stone Giants]] before them, the Skaarj lay siege to the city for three weeks, at last breaking down the perimeter wall and wiping out all within for their effrontery. Now an arena of Onslaught, the vast range of this location will test the teamwork and focus of the very best. | ||
| mapimage = ONS-Dria.gif | | mapimage = ONS-Dria.gif | ||
− | | author = [[Streamline Studios]], [[ | + | | author = [[Streamline Studios]], [[Hourences]] |
| players = 12-24 | | players = 12-24 | ||
| music = SDG-ONS04 | | music = SDG-ONS04 |
Revision as of 17:26, 27 May 2008
Set among the crumbling ruins of the last Nali fortress, these icefields were the final stand of the Nali against the Skaarj. Driving their Stone Giants before them, the Skaarj lay siege to the city for three weeks, at last breaking down the perimeter wall and wiping out all within for their effrontery. Now an arena of Onslaught, the vast range of this location will test the teamwork and focus of the very best.
UT2004 map description
Full title | Dria |
---|---|
Author(s) | Streamline Studios, Hourences |
Players | 12-24 |
Music | SDG-ONS04 |
Game | UT2004 |
Gametype | Onslaught |
Map Description
Pickups
- Target Painter
- The painter is on a tower at the north-east and south-west corner nodes. They can be reached via the teleporter next to each tower.
- Lightning Gun
- There are four Lightning Gun pickups on the map, one on top of each base tower and one on each bridge gate in the middle of the bridges across the frozen river. The ones in the bases are accessible through a teleporter at the ground level inside the towers, while the ones on the bridge gates are reachable via jump pads on the bridge opposite to the bridge power nodes. The Lightning Gun can also be obtained via Weapon Lockers near all but the center power nodes.
- Mine Layer
- One of these is located in a building near the north-west and south-east power nodes.
- Shield Pack
- The Shield Packs are only available on the east side of the map, one in a building near the north-east corner node and one in a building in the south-east base.
- Super Shield Pack
- Instead of small Shield Packs, the west side of the map has Super Shield Packs, one in a building near the south-west corner node and another in a building in the north-west base. There's also a third Super Shield Pack in the center of the map between the bridges, right on the ice of the frozen river.
- Health
- Health packs can be found near the power cores, the center nodes and the corner nodes. There are also some health vials in the bridge gates.
Other weapons are available from Weapon Lockers, one of which can be found near each power node, while each bases even contains two of them. All lockers contain the Link Gun and the AVRiL as well as two additional weapons from Shock Rifle, Minigun, Rocket Launcher or Lightning Gun. AVRiL ammo can also be found separately near all nodes and cores. Lightning Gun and Mine Layer pickups are also accompanied by corresponding ammo pickups.
Vehicles
- Power Cores
- In each base there are two Mantas, two Scorpions, a Hellbender and a Raptor (Paladin and Cicada respectively when using Bonus Vehicles), as well as three turrets.
- North-west/south-east power nodes
- These nodes each have a Manta, a Scorpion, a Raptor and a turret.
- South-west/north-east power nodes
- Each of the corner nodes provides the controlling team a Goliath (SPMA with Bonus Vehicles), a Scorpion, a Manta and two turrets.
- North/south river power nodes
- The nodes have a Raptor, a Scorpion, a Manta and a turret.
- Central Power Nodes
- The nodes on either side of the central bridges each have a Goliath, a Hellbender and a Manta. Each of them also provides a turret on a platform at each bridge.