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Difference between revisions of "CTF-Command"
From Liandri Archives
Neon Knight (talk | contribs) (Unifying page style with the other UT99 AS pages.) |
Neon Knight (talk | contribs) (→Weapons & Pickups: Added new weapon/pickup templates with basic info.) |
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== Weapons & Pickups == | == Weapons & Pickups == | ||
=== Weapons === | === Weapons === | ||
− | {| | + | {{WeaponsTableHeader}} |
− | + | {{WeaponsTableRow| | |
− | | | + | weapon=BioRifle| |
− | + | wamnt=2| | |
− | | | + | aamnt=2| |
− | | | + | wloc=1x Red Base. 1x Blue Base.| |
− | | | + | aloc=}} |
− | | | + | {{WeaponsTableRow| |
− | | | + | weapon=Shock Rifle| |
− | | | + | wamnt=1| |
− | | | + | aamnt=| |
− | | | + | wloc=1x Central Area.| |
− | | | + | aloc=}} |
− | + | {{WeaponsTableRow| | |
− | + | weapon=Ripper| | |
+ | wamnt=1| | ||
+ | aamnt=2| | ||
+ | wloc=1x Red Base.| | ||
+ | aloc=}} | ||
+ | {{WeaponsTableRow| | ||
+ | weapon=Minigun| | ||
+ | wamnt=3| | ||
+ | aamnt=3| | ||
+ | wloc=1x Red Base. 2x Blue Base.| | ||
+ | aloc=}} | ||
+ | {{WeaponsTableRow| | ||
+ | weapon=Flak Cannon| | ||
+ | wamnt=2| | ||
+ | aamnt=2| | ||
+ | wloc=1x Red Base. 1x Blue Base.| | ||
+ | aloc=}} | ||
+ | {{WeaponsTableRow| | ||
+ | weapon=Rocket Launcher| | ||
+ | wamnt=2| | ||
+ | aamnt=2| | ||
+ | wloc=1x Red Base. 1x Blue Base.| | ||
+ | aloc=}} | ||
+ | {{WeaponsTableRow| | ||
+ | weapon=Sniper Rifle| | ||
+ | wamnt=2| | ||
+ | aamnt=1| | ||
+ | wloc=1x Red Base. 1x Blue Base.| | ||
+ | aloc=}} | ||
+ | {{WeaponsTableFooter}} | ||
=== PickUps === | === PickUps === | ||
− | {| | + | {{PickupsTableHeader}} |
− | | | + | {{PickupsTableRow| |
− | | | + | item=Health Pack| |
− | + | amnt=4| | |
− | | | + | locat=}} |
− | | | + | {{PickupsTableRow| |
− | | | + | item=Health Vial| |
− | + | amnt=3| | |
− | | | + | locat=}} |
− | + | {{PickupsTableRow| | |
− | | | + | item=Body Armor| |
− | + | amnt=1| | |
− | | | + | locat=}} |
− | + | {{PickupsTableRow| | |
− | | | + | item=UDamage| |
− | + | amnt=1| | |
− | + | locat=}} | |
+ | {{PickupsTableRow| | ||
+ | item=Invisibility| | ||
+ | amnt=1| | ||
+ | locat=}} | ||
+ | {{PickupsTableFooter}} | ||
== Tips & tricks == | == Tips & tricks == |
Revision as of 16:20, 14 February 2016
The Last Command is a fully functional Nuclear Processing Station owned by the LC. This facility’s system oriented layout makes an ideal proving grounds for the Capture the Flag Tournament matches. High Tech voluminous industrial architecture paired with curving maintenance corridors means fighting here will require quick reaction times if your team plans on surviving.
Unreal Tournament map description
Full title | The Last Command |
---|---|
Author(s) | Elliot "Myscha" Cannon |
Players | 6-8 |
Music | Seeker |
Game | Unreal Tournament |
Gametype | Capture the Flag |
Map Description
Weapons & Pickups
Weapons
Weapon | Count | Ammo | Weapon Location | Ammo Location |
---|---|---|---|---|
BioRifle | 2 | 2 | 1x Red Base. 1x Blue Base. | |
Shock Rifle | 1 | 1x Central Area. | ||
Ripper | 1 | 2 | 1x Red Base. | |
Minigun | 3 | 3 | 1x Red Base. 2x Blue Base. | |
Flak Cannon | 2 | 2 | 1x Red Base. 1x Blue Base. | |
Rocket Launcher | 2 | 2 | 1x Red Base. 1x Blue Base. | |
Sniper Rifle | 2 | 1 | 1x Red Base. 1x Blue Base. |
PickUps
Pickup | Count | Location |
---|---|---|
Health Pack | 4 | |
Health Vial | 3 | |
Body Armor | 1 | |
UDamage | 1 | |
Invisibility | 1 |
Tips & tricks
Trivia
Single-Player
Unreal Tournament
- Gametype: Capture The Flag
- Score limit: 3
- Rival Team: Dark Phalanx
- Players per Team: 5
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