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Difference between revisions of "CTF-Darji16"

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(Trivia)
(Weapons & Pickups: Added new weapon/pickup templates. Will continue editing later.)
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== Map Description ==
 
== Map Description ==
 +
A huge maze which passes itself as a CTF map. No joking, no biases. It's easy to get lost on your first attempts at playing it, and even seasoned players have trouble finding their way on it.
 +
 +
It has a big '''outside''' area, the flag '''bases''', and a '''basement''', '''crossway''' and '''sniper tower''' per team base.
 +
 +
The '''outside''' area appears simple at first sight: it's composed by four separated areas which are all connected between each other. (For orientation purposes, let's call these areas "blue outer base", "blue outside", "red outside", and "red outer base") But... no. Only the same team's outer area and outside areas are directly connected. Opposing outside areas are connected, but by way of the sniper towers going through them. All of this complexity is exacerbated by the fact that you cannot use the Translocator between these separated areas because they are divided by electric fences.
 +
 +
While going through this map, you might notice some holes in the floor. These holes send players to the crossway (closer to the sniper tower entrances) and the basement (closer to the sniper tower exits) areas. '''Crossway''' is a two-level underground area which acts as the "center" of the map for each team, not counting the outsides. Outside of translocating and a stair at a corner, there's no other connection between these two planes. Meanwhile the '''basement''' is a complex series of corridors and dead-ends where the wrong turn means definitely a waste of time or a sure way to lose the flag at the hands of a pursuer who may know the map or may encounter you by accident.
 +
 
== Weapons & Pickups ==
 
== Weapons & Pickups ==
 +
{{sectstub}}
 
=== Weapons ===
 
=== Weapons ===
{| class="wikitable" style="font-size: 88%; margin: 0;"
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{{WeaponsTableHeader}}
|-
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{{WeaponsTableRow|
!width="120"|Weapon
+
weapon=Shock Rifle|
!width="50"|Count
+
wamnt=2|
!width="50"|Ammo
+
aamnt=4|
!width="480"|Location
+
wloc=|
|-
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aloc=}}
| [[Sniper Rifle]] || 2 || 4 ||  
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{{WeaponsTableRow|
|-
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weapon=Pulse Gun|
| [[Flak Cannon]] || 2 || 8 ||  
+
wamnt=4|
|-
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aamnt=10|
| [[Minigun]] || 1 || 4 ||
+
wloc=|
|-
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aloc=}}
| [[Pulse Gun]] || 4 || 10 ||
+
{{WeaponsTableRow|
|-
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weapon=Minigun|
| [[Rocket Launcher]] || 2 || 8 ||  
+
wamnt=2|
|-
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aamnt=4|
| [[Shock Rifle]] || 2 || 4 ||  
+
wloc=1x Red basement tunnels, below the hole. 1x Blue basement tunnels, below the hole.|
|}
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aloc=1x Near the Blue basement weapon. 1x Near the Red basement weapon.}}
 +
{{WeaponsTableRow|
 +
weapon=Flak Cannon|
 +
wamnt=2|
 +
aamnt=8|
 +
wloc=1x Blue basement, in a deadend near the Armor. 1x Red basement, in a deadend near the Armor.|
 +
aloc=1x Near the Blue basement weapon. 1x Near the Red basement weapon. 2x Blue outside, near entrance to Red sniper tower. 2x Red outside, near entrance to Blue sniper tower. 1x Blue outside, near ramp to Blue flag base. 1x Red outside, near ramp to Red flag base.}}
 +
{{WeaponsTableRow|
 +
weapon=Rocket Launcher|
 +
wamnt=2|
 +
aamnt=8|
 +
wloc=|
 +
aloc=}}
 +
{{WeaponsTableRow|
 +
weapon=Sniper Rifle|
 +
wamnt=2|
 +
aamnt=4|
 +
wloc=1x Blue sniper tower, between the windows. 1x Red sniper tower, between the windows.|
 +
aloc=2x Near the Blue tower weapon. 2x Near the Red tower weapon.}}
 +
{{WeaponsTableFooter}}
 +
 
 
=== Pickups ===
 
=== Pickups ===
{| class="wikitable" style="font-size: 88%; margin: 0;
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{{PickupsTableHeader}}
|-
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{{PickupsTableRow|
!width="120"|Pickup
+
item=Body Armor|
!width="50"|Count
+
amnt=2|
!width="480"|Location
+
locat=1x Blue basement, near lift to Blue outer base. 1x Red basement, near lift to Red outer base.}}
|-
+
{{PickupsTableRow|
| [[Body Armor]] || 1 ||  
+
item=Thighpads|
|-
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amnt=2|
| [[Thigh Pads]] || 2 ||
+
locat=}}
|-
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{{PickupsTableRow|
| [[AntiGrav Boots]] || 2 ||
+
item=AntiGrav Boots|
|-
+
amnt=2|
| [[Shield Belt]] || 1 ||
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locat=}}
|-
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{{PickupsTableRow|
| [[Health Vial]] || 34 ||  
+
item=Shield Belt|
|-
+
amnt=1|
| [[Health Pack]] || 28 ||
+
locat=}}
|}
+
{{PickupsTableRow|
 +
item=Health Vial|
 +
amnt=34|
 +
locat=4x Blue slow-lift chamber next to Blue crossway, in a ledge. 4x Red slow-lift chamber next to Red crossway, in a ledge. 5x Blue outside, below Blue sniper tower. 5x Red outside, below Red sniper tower. 3x Red flag base, near Basement hole. 3x Blue flag base, near Basement hole. 5x Red crossway, below the bridge, inside a secret C-shaped chamber. 5x Blue crossway, below the bridge, inside a secret C-shaped chamber.}}
 +
{{PickupsTableRow|
 +
item=Health Pack|
 +
amnt=28|
 +
locat=2x Blue outside, below the Blue ramp. 2x Red outside, below the Red ramp. 4x Red outer base, near entrance to the Red flag base. 4x Blue outer base, near entrance to the Blue flag base. 2x Blue crossway, near the stairs to upper level. 2x Red crossway, near the stairs to upper level. 2x Blue basement, in an area near the armor above the basement tunnels. 2x Red basement, in an area near the armor above the basement tunnels. 2x Blue basement, in a spot between entrance to slow-lift area and stairs to the Blue flag base. 2x Red basement, in a spot between entrance to slow-lift area and stairs to the Red flag base. 2x Red outer base, near entrance to Red outside. 2x Blue outer base, near entrance to Blue outside. 2x Red outside, near entrance to the Red basement hole. 2x Blue outside, near entrance to the Blue basement hole.}}
 +
{{PickupsTableFooter}}
  
 
== Tips & tricks ==
 
== Tips & tricks ==
 +
* Play this map alone several times. The shortest paths between the flags aren't noticeable at first sight, but can give you the edge.
  
 
== Trivia ==
 
== Trivia ==

Revision as of 16:40, 15 February 2016

Screenshot of Darji Outpost #16-A
Full title Darji Outpost #16-A
Author(s) Alan 'Talisman' Willard
Players 12-16
Music Foregone
Game Unreal Tournament
Gametype Capture the Flag

Map Description

A huge maze which passes itself as a CTF map. No joking, no biases. It's easy to get lost on your first attempts at playing it, and even seasoned players have trouble finding their way on it.

It has a big outside area, the flag bases, and a basement, crossway and sniper tower per team base.

The outside area appears simple at first sight: it's composed by four separated areas which are all connected between each other. (For orientation purposes, let's call these areas "blue outer base", "blue outside", "red outside", and "red outer base") But... no. Only the same team's outer area and outside areas are directly connected. Opposing outside areas are connected, but by way of the sniper towers going through them. All of this complexity is exacerbated by the fact that you cannot use the Translocator between these separated areas because they are divided by electric fences.

While going through this map, you might notice some holes in the floor. These holes send players to the crossway (closer to the sniper tower entrances) and the basement (closer to the sniper tower exits) areas. Crossway is a two-level underground area which acts as the "center" of the map for each team, not counting the outsides. Outside of translocating and a stair at a corner, there's no other connection between these two planes. Meanwhile the basement is a complex series of corridors and dead-ends where the wrong turn means definitely a waste of time or a sure way to lose the flag at the hands of a pursuer who may know the map or may encounter you by accident.

Weapons & Pickups

Weapons

Weapon Count Ammo Weapon Location Ammo Location
Shock Rifle 2 4
Pulse Gun 4 10
Minigun 2 4 1x Red basement tunnels, below the hole. 1x Blue basement tunnels, below the hole. 1x Near the Blue basement weapon. 1x Near the Red basement weapon.
Flak Cannon 2 8 1x Blue basement, in a deadend near the Armor. 1x Red basement, in a deadend near the Armor. 1x Near the Blue basement weapon. 1x Near the Red basement weapon. 2x Blue outside, near entrance to Red sniper tower. 2x Red outside, near entrance to Blue sniper tower. 1x Blue outside, near ramp to Blue flag base. 1x Red outside, near ramp to Red flag base.
Rocket Launcher 2 8
Sniper Rifle 2 4 1x Blue sniper tower, between the windows. 1x Red sniper tower, between the windows. 2x Near the Blue tower weapon. 2x Near the Red tower weapon.

Pickups

Pickup Count Location
Body Armor 2 1x Blue basement, near lift to Blue outer base. 1x Red basement, near lift to Red outer base.
Thighpads 2
AntiGrav Boots 2
Shield Belt 1
Health Vial 34 4x Blue slow-lift chamber next to Blue crossway, in a ledge. 4x Red slow-lift chamber next to Red crossway, in a ledge. 5x Blue outside, below Blue sniper tower. 5x Red outside, below Red sniper tower. 3x Red flag base, near Basement hole. 3x Blue flag base, near Basement hole. 5x Red crossway, below the bridge, inside a secret C-shaped chamber. 5x Blue crossway, below the bridge, inside a secret C-shaped chamber.
Health Pack 28 2x Blue outside, below the Blue ramp. 2x Red outside, below the Red ramp. 4x Red outer base, near entrance to the Red flag base. 4x Blue outer base, near entrance to the Blue flag base. 2x Blue crossway, near the stairs to upper level. 2x Red crossway, near the stairs to upper level. 2x Blue basement, in an area near the armor above the basement tunnels. 2x Red basement, in an area near the armor above the basement tunnels. 2x Blue basement, in a spot between entrance to slow-lift area and stairs to the Blue flag base. 2x Red basement, in a spot between entrance to slow-lift area and stairs to the Red flag base. 2x Red outer base, near entrance to Red outside. 2x Blue outer base, near entrance to Blue outside. 2x Red outside, near entrance to the Red basement hole. 2x Blue outside, near entrance to the Blue basement hole.

Tips & tricks

  • Play this map alone several times. The shortest paths between the flags aren't noticeable at first sight, but can give you the edge.

Trivia

Readme Notes

Alan Willard started building this map one day and it grew into the impressive behmoth that is Darji Fortress.